Nope. Neither did repairing game files and rebootingHmm. I didn't have that issue with the level, but the usual space bar to ascend, ctrl to descend and then left mouse to drop bombs on the enemies is what I used. Although tbh the drone doesn't last long due to it being targeted by the enemy so quickly. Presumably a reload of the level doesn't fix it?
Had exactly the same thing last night, player was afk and shot him like 20 times with penetration bullets on SGX , Nothing, literally no damageI did a few hours of play last night in a squad with my son, me on PC and he's on PS5, and I found some frustrating stuff on my side.
- It often felt my gun was firing blanks - so many times I'm multi click burst firing zoomed in on opponents and it appears like nothing is happening. Felt like I should have got the kill but didn't.
- I was getting shot and killed when clearly behind a wall and out of line of sight. This happened many times. I would retreat to cover behind a wall and then die with the red outline of the person that killed me a long way behind the wall.
Overall we are liking it so far.
We are both completely new to Battlefield so there is lots to learn but getting there
Also this is interesting
"
Excellent job showing how the VRAM overfills after a certain amount of play time. 10:25 this is indeed a huge issue with too little VRAM that is also apparent in many many other games and is not covered by benchmarks at all. Very important that people know about this. It is a case of having a bad experience when actually playing the games and not benchmarking them. So thank you Steve. "
So the game also suffers from VRAM overload
weird I do not get this but all the base guns are garbage before you get any unlocksI did a few hours of play last night in a squad with my son, me on PC and he's on PS5, and I found some frustrating stuff on my side.
- It often felt my gun was firing blanks - so many times I'm multi click burst firing zoomed in on opponents and it appears like nothing is happening. Felt like I should have got the kill but didn't.
- I was getting shot and killed when clearly behind a wall and out of line of sight. This happened many times. I would retreat to cover behind a wall and then die with the red outline of the person that killed me a long way behind the wall.
Overall we are liking it so far.
We are both completely new to Battlefield so there is lots to learn but getting there
I did a few hours of play last night in a squad with my son, me on PC and he's on PS5, and I found some frustrating stuff on my side.
- It often felt my gun was firing blanks - so many times I'm multi click burst firing zoomed in on opponents and it appears like nothing is happening. Felt like I should have got the kill but didn't.
- I was getting shot and killed when clearly behind a wall and out of line of sight. This happened many times. I would retreat to cover behind a wall and then die with the red outline of the person that killed me a long way behind the wall.
Overall we are liking it so far.
We are both completely new to Battlefield so there is lots to learn but getting there
I had the same issue, put it on 'Overkill' because I like to max out graphics, it would run fine at ~100fps maxed out on a 1440p ultrawide then in other maps I'd get ~50fps and stutter like mad.I had a few big stutters, nearly half a second or so, after about 3 hours of rock solid play (5700x3d, 32GB RAM and RX 9070). Should be easy enough to patch
What upscaling are you using? Noticed something similar but swapping to either DLSS quality or DLAA sorted it.Anyone experiencing the textures being really muddy/grainy when zooming into th distance via sniper? It's like it's not rendering a new scheme and simply magnifying the lower resolution "background" image.
No upscaling used as it forces frame gen on with horrible latency.What upscaling are you using? Noticed something similar but swapping to either DLSS quality or DLAA sorted it.
You can use upscaling without framegen, there are 2 toggles one for each.No upscaling used as it forces frame gen on with horrible latency.
Been playing this for over 10 hours now.
Took a while to get running correctly but now averaging over 150-164fps (Cap) on High details @ 1440.
I'm enjoying it, but coming from 2042 I miss the big maps. I'm also slightly disappointed that there is hardly any new maps from the Beta.
you might need to raise in game sharpness one of my friends was talking about this solving some of his issuesNo upscaling used as it forces frame gen on with horrible latency.
Even with frame gen off in the menu, it's in by default if you use an upscaling technology. May be a bug but it's widely reported, the only way to have FG off if with no upscalingYou can use upscaling without framegen, there are 2 toggles one for each.
Have sharpness down to 20 at the moment, at default 50 the noise from sharpening was far too visible, will have playater and grab some screen shots.you might need to raise in game sharpness one of my friends was talking about this solving some of his issues
but with fsr4 native instead of TAA and sharpening tool at 80% not had this issue