Physical disc production ending in January 2028 for new games releasing on PlayStation consoles

The thing is though, the average age of console gamers is going up and up. Kids aren't getting into consoles like they used to and this is just another barrier to entry stopping them. No more cheap used games, no more lending games from your friends.

You may be right that the noise will die down eventually and we'll go back to business as usual. But the reality is that Playstation will have lost a lot of customers (and a **** load of good will) - many of whom are long term fans and enthusiasts who spend a lot of money. I am one of them, and having had every Playstation since 1995 (spending thousands of pounds in the process) I won't be getting PS6. I'm not spitting my dummy out either, it's simply a pragmatic choice. If I'm forced into digital gaming then I'd rather do it on PC where I have options.

The 80% figure which keeps getting banded around is very misleading too if we're being honest.
Most of the customers that they lose will be people that can no longer rent games or sell when they're finished, and Sony probably don't care about them too much anyway because they make very little money from them. In my opinion the main advantage of console over PC is the simplicity of it and lower upfront costs, not having discs.

Frivolous ? The current lawsuit is for £2 Billion damages ... hardly pocket change.
Yes frivolous, meaning it lacks legal merit. The amount is irrelevant, I could file a lawsuit against them for £10 Billion if I wanted to.
 
Yes frivolous, meaning it lacks legal merit. The amount is irrelevant, I could file a lawsuit against them for £10 Billion if I wanted to.
Sorry, didn't realise you're a lawyer. Apple should have hired you last year before they lost their lawsuit and were ordered to pay £1.5 billion in damages.
 
Sorry, didn't realise you're a lawyer. Apple should have hired you last year before they lost their lawsuit and were ordered to pay £1.5 billion in damages.
£1.5 billion is a drop in the ocean to Apple, and not really comparable anyway because you can't buy apps on shelves from retailers like you'll be able to with digital games.
 
Nope

Doesn't matter anyway Japan has more or less transitioned into a handheld market they don't really buy consoles anymore they game on handhelds like the switch 2
 
Last edited:
The absolute arrogance of Sony.


Link to the video/source
If true, it is arrogant ... and fits with Sony's demeanour in recent times. But part of me thinks this is just deductive reasoning from Schreier portrayed as journalism. He's not exactly a paragon of virtue himself.
 
Pure arrogance. It's a shame that there aren't any worthy competitors otherwise we may have not had this treatment.
It's sort of not arrogance if it's true though. I don't actually blame corporation for doing corporation things, the issue here is the consumers a) expecting corporation to not do corporation things and b) following through on that with their actions, even when a is disproven.
 
C) the reality of modern gaming is it doesn’t fit on a disk anyway so most games need to use the digital infrastructure as well. Sony will be wondering why bother with disks then? (Corporation doing corporation things).

I also expect the numbers of people who buy, play and sell while the game is still worth a decent amount on the used market is pretty small % of the user base.

Some of the most popular games are also annuals (sports games) and have have a poor resale value once people are done playing them anyway.

The other most popular games are slice service which you can’t sell either way.

We are back to corporations doing corporation things but in reality, this is also driven by user behaviour and the tipping point has been passed.
 
Sony did talk about making less hardware in the short-term and increasing margins in their recent financial results. And I sense that's probably all true of the wider console market, or high end PC. GTA 6 might be result in more demand for a short-while. So going all digital to increase control and margins makes absolutely makes sense. Plus it probably fits in with their stated aim to simplify design and manufacturing for the new consoles - the likely real driver for this change.

Clearly they are just hoping to ride out the criticism, but interestingly Schreier did talk about both lack of transparency in their message and nothing done to support, or help with this change.
 
Last edited:
Well when we have clear leaks highlighting that in recent big physical releases, outside of the US, ROW is still quite physical heavy, to the point overall sales for a load of big games in the Insomniac leaks were actually at best 50:50, and in cases like Ratchet and Clank were more like 3:1 physical to disc...yeah, they're gambling. The rather substantial sales of the disc drive addon over the last few years also doesn't sell the story of a marketplace that doesn't care about physical either.

I also find the fact that senior Sony leadership sold SUBSTANTIAL amounts of shares several days into the blowout of the announcement is fairly telling; it tells a story of people who think this may well be going to get worse, not better, and that brand reputation [and indirectly share prices] may just have taken long term damage. The CEO sold over 50% of his shares, if that does not send alarm bells, I don't know what will, especially as it wasn't just one person in leadership there, it was multiple.

There's also the very real chance that this is actually essentially stock market manipulation to sell shares, announce, push prices up, sell, move on.

Either way, ****ing awful look for Sony, who are burning a substantial chunk of the goodwill they earned in the PS4 era.

Now, to be real, I'm not doubting digital sales have increased. GTAVI alone will ensure that number is higher than ever, but I very much suspect if we could actually take a clear 1:1 look at big titles released both physically and digitally, not niche ones, we'd find a much less rosy picture on how well digital is doing; once the noise of digital only titles (and potentially PSN+ monthly titles etc) is removed.


Realistically though, to me, PS5/PS5 Pro had several major selling points:
-Unique controller that is actually optimised for (minor, but real)
-Hardware platform that is optimised for
-Physical games I could buy, resell, pickup second hand etc
-HDR generally just works (it's still flaky in windows) (minor but real)
-Relatively cheap compared to decent PC
-Some exclusives (realistically nothing I couldn't do without, so minor)

Fundamentally, with prices going up substantially the relative cheapness argument is already damaged for both this generation, and with next generation sounding like it's going to be well over $1000/£1000, and with the physical media now potentially going away, realistically the only MAJOR selling point left for me would be titles optimised for the hardware, the rest are minor. Whether they like it or not, I'm an enthusiast and have spent THOUSANDS on Playstation/Sony since the PS1 era, and by killing physical games, and the wider market killing relative cheapness of the consoles, they're leaving very little to justify me not just going elsewhere right now, whether that be to Xbox again if they stick with physical after all, Nintendo, or just PC, which has a more diverse, competitive and healthy market.

Given Asha Sharma's recent posturing about resetting and repairing Xbox, I hope she is genuinely paying attention to this all, and the amount of potential goodwill she could pickup by listening and pivoting as necessary. I am sure Nintendo are also watching, whether they admit it or not. They already leant further BACK into physical this generation, rather than away from it. This backlash has been bigger and louder, than I expect anyone (with a voice that mattered) inside Sony was ever expecting, maybe because they were a little too focused on the US market since moving HQ there some time back, and I genuinely hope it has repurcussions.
 
Last edited:
Realistically though, to me, PS5/PS5 Pro had several major selling points:
-Unique controller that is actually optimised for (minor, but real)
-Hardware platform that is optimised for
-Physical games I could buy, resell, pickup second hand etc
-HDR generally just works (it's still flaky in windows) (minor but real)
-Relatively cheap compared to decent PC
-Some exclusives (realistically nothing I couldn't do without, so minor)

I agree and would personally add far less cheaters (which is a real issue on older unmaintained games; i.e. The Division etc) and Sony support for non-proprietary standards unlike Microsoft; i.e. USB Audio Class 1 DAC/AMPs and NVMe drives.

Fundamentally, with prices going up substantially the relative cheapness argument is already damaged for both this generation, and with next generation sounding like it's going to be well over $1000/£1000, and with the physical media now potentially going away, realistically the only MAJOR selling point left for me would be titles optimised for the hardware, the rest are minor. Whether they like it or not, I'm an enthusiast and have spent THOUSANDS on Playstation/Sony since the PS1 era, and by killing physical games, and the wider market killing relative cheapness of the consoles, they're leaving very little to justify me not just going elsewhere right now, whether that be to Xbox again if they stick with physical after all, Nintendo, or just PC, which has a more diverse, competitive and healthy market.

Given Asha Sharma's recent posturing about resetting and repairing Xbox, I hope she is genuinely paying attention to this all, and the amount of potential goodwill she could pickup by listening and pivoting as necessary. I am sure Nintendo are also watching, whether they admit it or not. They already leant further BACK into physical this generation, rather than away from it. This backlash has been bigger and louder, than I expect anyone (with a voice that mattered) inside Sony was ever expecting, maybe because they were a little too focused on the US market since moving HQ there some time back, and I genuinely hope it has repercussions.

Although everything is going up in price, so consoles will likely be cheaper than PCs to initially buy. I'm sure whatever Nvidia and AMD have next in the GPU space may not be pretty from a price point of view. Also it's fairly ironic how everyone was bemoaning the price of the Steam Machine and saying 'just buy a PS5' right up until this Sony bombshell which kinda shut-up that narrative pretty quickly.

I did look yesterday and see that new Digital Series X with 1TB are c.£440 which still remains massive value. And I think PS5's are only a bit more.

I'm not sure Microsoft will do anything different on physical, but if they are planning some form of physical to digital programme I think that alone should be praised. That's the main issue I have with Sony's announcement. It was a terrible way to announce it, allowed for no engagement with customers and has no support for helping users buy cheap digital versions. Although I think the main damage of removing physical is that it tends to impact the hardcore user-base; the ones that spend a lot of money on your ecosystem and if you lose those it's a big deal.

Apparently Nintendo is still around 46% physical and I imagine will look after that user more. Also probably helps they make more money on the carts and price digital games lower vs. physical (at RRP).
 
Last edited:
I think the writing is on the cards to just give up gaming altogether if not for Playstation and Xbox. Just going to keep Nintendo and my Steam account for the odd indie title. Not chasing the latest and greatest.
 
Back
Top Bottom