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Inateck 4 port, to be exact.
I'm in pretty much in the same boat; looking to get a VR setup just before Christmas but as I've looked into the different systems more closely in recent weeks I can't seem to settle on either option just yet and switch back and forth. I even backed the Pimax 8K briefly but withdrew after the 75Hz issue and a few other concerns. At the moment I'm leaning more towards the Rift but am waiting to see if there will be any Black Friday and/or early Christmas deals on the Rift or Vive before taking the plunge.
On the cost issue if you're not looking for Roomscale then the Rift's £399 price seems like a no-brainer. As I want a roomscale setup the cost differential between the Rift and Vive actually seems pretty negligible. While some users report decent roomscale tracking with the Rift's two included sensors set up diagonally, most of the guides recommend 3 and even 4 sensors. Similarly, to ensure optimal performance a USB3 add-in card is recommended and again the advised option for 3+ sensors is the Startech card with 4 dedicated USB3 channels.
When you start totting up the cost of the USB card (~£85), 2x extra sensors (~£120) and active USB3 extension cables (£30-60+ depending on length and how many sensors need to be extended) the Vive seems competitive on price given that the Vive is reportedly a lot less hassle to configure and maintain for roomscale. Tracking on the Vive works well on the included two lighthouses out of the box without the complexity of managing extra extension USB cables and bandwidth or fiddling with drivers after a Windows update, etc.
My sense is that the serious funds that Oculus have received from Facebook to plough into software/game development are starting to pay dividends now so the Rift seems like a safer bet despite a few high profile exclusives for the Vive.
Keep in mind the cost of the deluxe audio strap if you go with the Vive. Ok, it's not necessary, but don't underestimate the convenience of having headphones attached to the HMD.On the cost issue...
I'm in pretty much in the same boat; looking to get a VR setup just before Christmas but as I've looked into the different systems more closely in recent weeks I can't seem to settle on either option just yet and switch back and forth. I even backed the Pimax 8K briefly but withdrew after the 75Hz issue and a few other concerns. At the moment I'm leaning more towards the Rift but am waiting to see if there will be any Black Friday and/or early Christmas deals on the Rift or Vive before taking the plunge.
On the cost issue if you're not looking for Roomscale then the Rift's £399 price seems like a no-brainer. As I want a roomscale setup the cost differential between the Rift and Vive actually seems pretty negligible. While some users report decent roomscale tracking with the Rift's two included sensors set up diagonally, most of the guides recommend 3 and even 4 sensors. Similarly, to ensure optimal performance a USB3 add-in card is recommended and again the advised option for 3+ sensors is the Startech card with 4 dedicated USB3 channels.
When you start totting up the cost of the USB card (~£85), 2x extra sensors (~£120) and active USB3 extension cables (£30-60+ depending on length and how many sensors need to be extended) the Vive seems competitive on price given that the Vive is reportedly a lot less hassle to configure and maintain for roomscale. Tracking on the Vive works well on the included two lighthouses out of the box without the complexity of managing extra extension USB cables and bandwidth or fiddling with drivers after a Windows update, etc.
My sense is that the serious funds that Oculus have received from Facebook to plough into software/game development are starting to pay dividends now so the Rift seems like a safer bet despite a few high profile exclusives for the Vive.
After all the positive reply I received I would just like to let you know I just purchased a rift for myself. Unfortunately the Mrs says it's to be put away for my Xmas present. So to make sure I don't get any nasty unforseen problems when I set it up at Xmas I just wanted to ask a couple of questions...
1 should I get an extra sensor bearing in mind my play space is not that big.
2 if I were to pay multi player on the rift how would I utilise a mic. ...at the minute I use a headset with a built in mic for my online gaming.
3 I've read a bit about the vr store thing...is it easy to access and work with...
4 last but not least could you guys recommend some games and stuff for me to play or try to get me used to vr be for I get some real games....must admit I like the look of that space game lone echo....
Cheers guys and hopefully see you on the vr side
I'd get a third sensor personally, I ordered one within a few days. If you want to play games like Onward and Pavlov VR which are essentially competitive shooters you don't want to turn hit a sensor blind spot and not be able to have it properly see where your hand is. If you want to play driving games or space sims then you probably don't need one.
ok dude....anyways i seemto be having trouble actually getting hold of a third sensor. Have you got to order them from abroad or can you get hold of them over here?.....also any idea how long the cable is on the sensors just in case i need an extension, and if i do could somebody recommend a good quality extension.Finally as i have had to put my rift away to santa can you guys think of any other little extras i could need to make my experience just that bit better....i can ask family for them items as pressies....
You get the 3rd sensor directly from oculus, mine took a week to come, and it’s inproved my VR experience 100% I hated turning by using the analogue stick in games like Onward Pavlov etc. Now with 3rd sensor behind me I turn my body and it’s glorious! Some people have there to 2 sensors in opposing corners and say it work well, I tried it and for me it was poor experience, with terrible tracking and ‘floaty hands’ok dude....anyways i seemto be having trouble actually getting hold of a third sensor. Have you got to order them from abroad or can you get hold of them over here?.....also any idea how long the cable is on the sensors just in case i need an extension, and if i do could somebody recommend a good quality extension.Finally as i have had to put my rift away to santa can you guys think of any other little extras i could need to make my experience just that bit better....i can ask family for them items as pressies....
Just ordered an extra sensor hopefully be hère for ChristmasYou get the 3rd sensor directly from oculus, mine took a week to come, and it’s inproved my VR experience 100% I hated turning by using the analogue stick in games like Onward Pavlov etc. Now with 3rd sensor behind me I turn my body and it’s glorious! Some people have there to 2 sensors in opposing corners and say it work well, I tried it and for me it was poor experience, with terrible tracking and ‘floaty hands’
I HIGHLY recommend a 3rd sensor
Well its been a truly site Xmas as far as my journey in to vr is concerned. Firstly when trying to install software I got an error saying I needed some windows updates....which I didn't. ...managed to get a fix for that . Now I got to software install and I get a box pop up saying Microsoft runtime path not avaliable or something ....If I close it instalation ends...If I ignore it the software just does not install. ....I waited 40 mins. ..I'm so frustrated I could scream....I think my only way forward will be a windows reinstall. ....
Run an admin level command prompt and try sfc/ scannow before going down the reinstall route.
I have the rift and its the best £400 I have spent in a long time. It is truly next gen, everyone I show it too has there mind blown, So many good games. Oh and if adult movies are you thing,,, Oh my god !!!!
new to VR...so what exactly is this about adult movies?