have to say that , most new games will use at least 2 cores, some quad, but that doesn't really mean they are needed. but the more people that have quads, the sooner they become mainstream as said, the sooner games designers will utilise them.
i would expect most/all ports from consoles to now use multicores as, both consoles(yeah i said both, suck on that Wii users, and my parents
![Frown :( :(](/styles/default/xenforo/vbSmilies/Normal/frown.gif)
) use more than one core.
meh, often with software its chicken and the egg, do you need the software or hardware first? either really, but in reality it works donkey and carrot style. programmers don't want to go through extra effort to make something work on a quad core if they can do it on a dual/single core fine. its more work for the same outcome. where as intel/amd love quad cores because, new product = more profit, simple as that. at some point you hit the crossover point where software makers just don't compete unless they are able to use multiple cores.
ps, posting from my 3.6Ghz quad core, yup, B3.