Soldato
- Joined
- 18 Oct 2002
- Posts
- 6,669
UPDATE - Due to problems with the array and the small performance increase it offers in game loading times, I've gone back to separate disks.
I see this topic get covered a lot with no quantitative results being given. People give responses like 'it feels quicker', which is less than convincing.
I've just received a couple of 150GB Raptors to replace my trusty 36GB Raptor and 200GB standard WD drives. My machine is only used for games (it's an expensive console basically!) and all my important documents / music etc. is on another machine, as well as being backed up.
The choice of how to arrange the two Raptors, for me, was this:
Raptor 1 - Windows in first partition, downloads in second partition.
Raptor 2 - Swapfile in first partition, games and stuff in second partition.
OR
RAID 0 with four partitions.
I decided to test my main use of the system, which is games, comparing the old WD200 drive with the new 150GB Raptor and also against a variety of stripe sizes in RAID 0. The cluster size used was 64k in all tests. I did a quick test with default cluster size (4k?) and it made no difference to benchmarks or game loading.
I used three different games to test their loading times: Doom 3, Left 4 Dead and World of Warcraft.
The system specs are:
E7300 @ 4Ghz (10 x 100)
4GB budget 6400 RAM @ 5-5-5-15, 1:1
DFI P45 DK (ICH10)
Windows Vista 64
To make it a fair test, SuperFetch was disabled and the system rebooted between each run. All disks were defragmented using JKDefragGUI.
First up, a quick HDTach and HDTune of each configuration to be sure everything is as it should be:
Single Raptor:
RAID 0, 128k Stripe:
RAID 0, 32k Stripe:
RAID 0, 8k Stripe:
RAID 0, 4k Stripe:
We can see that RAID 0 does indeed offer double the throughput in benchmarks, as expected. Stripe size does not have a dramatic impact on the results, but 128k seems to be a little slower.
Next up, the games...
I see this topic get covered a lot with no quantitative results being given. People give responses like 'it feels quicker', which is less than convincing.
I've just received a couple of 150GB Raptors to replace my trusty 36GB Raptor and 200GB standard WD drives. My machine is only used for games (it's an expensive console basically!) and all my important documents / music etc. is on another machine, as well as being backed up.
The choice of how to arrange the two Raptors, for me, was this:
Raptor 1 - Windows in first partition, downloads in second partition.
Raptor 2 - Swapfile in first partition, games and stuff in second partition.
OR
RAID 0 with four partitions.
I decided to test my main use of the system, which is games, comparing the old WD200 drive with the new 150GB Raptor and also against a variety of stripe sizes in RAID 0. The cluster size used was 64k in all tests. I did a quick test with default cluster size (4k?) and it made no difference to benchmarks or game loading.
I used three different games to test their loading times: Doom 3, Left 4 Dead and World of Warcraft.
The system specs are:
E7300 @ 4Ghz (10 x 100)
4GB budget 6400 RAM @ 5-5-5-15, 1:1
DFI P45 DK (ICH10)
Windows Vista 64
To make it a fair test, SuperFetch was disabled and the system rebooted between each run. All disks were defragmented using JKDefragGUI.
First up, a quick HDTach and HDTune of each configuration to be sure everything is as it should be:
Single Raptor:
RAID 0, 128k Stripe:
RAID 0, 32k Stripe:
RAID 0, 8k Stripe:
RAID 0, 4k Stripe:
We can see that RAID 0 does indeed offer double the throughput in benchmarks, as expected. Stripe size does not have a dramatic impact on the results, but 128k seems to be a little slower.
Next up, the games...
Last edited: