Triple buffering gives you all the benefits of double buffering with no vsync enabled in addition to all the benefits of enabling vsync. We get smooth full frames with no tearing. These frames are swapped to the front buffer only on refresh, but they have just as little input lag as double buffering with no vsync at the start of output to the monitor. Even though "performance" doesn't always get reported right with triple buffering, the graphics hardware is working just as hard as it does with double buffering and no vsync and the end user gets all the benefit with out the potential downside. Triple buffering does take up a handful of extra memory on the graphics hardware, but on modern hardware this is not a significant issue.
Forcing Triple buffering in D3D games.
Now, the article has one glaring omission, and that's advice as to how to enable triple buffering in games that don't use OpenGL (an increasingly tiny minority these days) or explicitly include an option to enable it ingame. See, although your Nvidia and ATI control panel include to enable triple buffering in games, this setting only applies to OpenGL games, even though this may not be particularly clear.
This is where D3DOverrider comes in, as it allows you to force vsync and triple buffering in any game that uses Direct3D, which is the vast majority of games on the market today. It uses close to zero resources, is easy to use with both global and per application profiles available and I consider it to be one of the most essential programs for any self respecting PC gamer.
"Detection level" to medium
"Force Triple Buffering" to on
"Force Vsync" to on
I recommend that you do not force Vsync through your drivers in addition and just leave the setting to the default "application controlled."
Info
http://www.neogaf.com/forum/showthread.php?t=366413
D3Doverrider comes with Rivatuner, but the only way to get it is by downloading and installing Rivatuner. Which hardly anyone uses anymore as it's hugely out of date and afterburner/evga precision overclock perfectly anyway. Thus i've uploaded the application for Ocuk members
http://www.datafilehost.com/download-49eec52f.html