16:10 vs 16:9 - 16:9 better generally for gaming?

Massive advantage of the 16:10 screen is that it also natively supports 4:3 @ 1600x1200 meaning no scaling when playing older games that don't support wide screen resolutions. Can't say I noticed any difference in horizontal fov between 16:9 & 16:10 though, just extra height top & bottom. Much prefer 16:10 both in games and in windows.

Can't think of any game I play 4:3...

Here's an example of 16:9 giving a better FOV than 16:10 - http://farm4.static.flickr.com/3544/3794994603_389f182a37_o.jpg

And here's an example of simply showing 16:9 on a 16:10 monitor - http://img168.imageshack.us/img168/3959/91830993.jpg (ie: Same result)

Windows is obviously better 16:10, but games seem better (for some odd reason) 16:9. You'd think they'd just display more FOV top/bottom than end up showing you less than a 16:9.
 
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I'd rather have the extra real estate that a 16:10 monitor brings if I'm honest. There's not a massive difference in games anyway!
 
I'd rather have the extra real estate that a 16:10 monitor brings if I'm honest. There's not a massive difference in games anyway!

Well if I went 16:9 I'd be more than happy with the 1080 vertical res (I've only got 1050 now)... And I'd get the Dell P2414H for just over £200 which is getting brilliant reviews...

So any 16:10 monitor would have to compete with that? Any recommendations? If I went for the Dell U2413 that would £170 more! For 120 pixels :)
 
@NeilFawcett:

IMO, the only viable reason (though it usually is quite viable by itself) for not going with 16:10 is the price premium. Well OK, possibly also (local) non-availability.

@PCM2:

Actually, there's a small distinction to be made here:
There are apparently no 24"/24.1" 16:9 IPS monitors (or at least I couldn't find one?). 23.8" seems to be the closest, nowadays.
But there are indeed quite plenty of 24.0" 16:9 TN monitors (and quite a few MVA, too).

But with regards to "black":
I would reckon that the contrast difference between a game image and the black border bar will drown the "poor" black. The border black will always be blacker (or equal) than what the games offer on dark scenes. So it shouldn't shine through as grey or anything like that. (Though it won't be as black as the bezel...)

This is what I mean with the contrast difference factor:
http://web.mit.edu/persci/people/adelson/checkershadow_proof.html

(Now that I think about it, the contrast difference between the bezel and the black border might actually become noticeable, even if the game image won't do that. In this case, a white or grey bezel would be better.)

Of course, if there's bad IPS glow or backlight bleed, then that's another issue, as they will be most visible on the corners. But those apply somewhat to 16:9 monitors, too. Though indeed, it will be more noticeable with the black border.

@NeilFawcett (with regards to the other reply):

The U2413 is a wide gamut monitor, that's one reason why it costs so much (and wide gamut isn't even always a good thing, mind you), but yeah, it's probably a higher quality monitor, too. Then there's also the U2412M (16:10, £240, standard gamut), but some people say it's not very good for gaming.

@Threepwood:

Like stated earlier, you can also force the 16:10 monitor to output a pixel-precise 16:9 image just as well with pretty much equal viewing area. With the 23.8" 16:9 you get a full 23.8" 16:9. With the 24.1" 16:10 you can get a 23.45" 16:9 image. So the diagonal difference for 16:9 image is 0.35" (or 1.5%).

------------------------------

Ps. But personally, I would just use the 16:10 as-is. The FOV difference really isn't that noticeable while in-game. Or do you find your current 16:10 restricting in that way?

Ps2. Now that I checked, in another thread you (Neil) said you were going to use a KVM? I think I remember there possibly being some compatibility issues with the EDID handshake and KVMs. Not sure if that would become an issue with the "1920x1080 inside 1920x1200"... Or maybe it was only with KVM switch? I'm not sure, I'm not very familiar with either of them.
 
@NeilFawcett:

@PCM2:

Actually, there's a small distinction to be made here:
There are apparently no 24"/24.1" 16:9 IPS monitors (or at least I couldn't find one?). 23.8" seems to be the closest, nowadays.
But there are indeed quite plenty of 24.0" 16:9 TN monitors (and quite a few MVA, too).

But with regards to "black":
I would reckon that the contrast difference between a game image and the black border bar will drown the "poor" black. The border black will always be blacker (or equal) than what the games offer on dark scenes. So it shouldn't shine through as grey or anything like that. (Though it won't be as black as the bezel...)

This is what I mean with the contrast difference factor:
http://web.mit.edu/persci/people/adelson/checkershadow_proof.html

Of course, if there's bad IPS glow or backlight bleed, then that's another issue, as they will be most visible on the corners. But those apply somewhat to 16:9 monitors, too. Though indeed, it will be more noticeable with the black border.

There aren't currently any true 24" IPS models that are 16:9, that's correct. But the point was raised more generally and wasn't specific to IPS. The main issue with black borders that I highlighted was due to IPS glow. This isn't something that varies much at all on 24" IPS models and always affects the corners of the screen from a normal viewing position and distance (particularly the bottom two). I have seen this first hand on many occasions and I dislike it - it is quite a common complaint amongst users on movies. That's when they really notice that the blacks are anything but on peripheral areas of a typical IPS screen.

But even if you can't see the 'glow', due to lighting conditions or whatnot, it does affect the image. If the black borders aren't there then it could technically eat away at more of the actual game detail so there is that to consider as well (an advantage of 16:10 there perhaps). I personally think gaming in 16:10 is preferable to gaming in 16:9 with black borders. As I stated in my initial reply I don't feel the difference is that massive (especially if you compare the '21:9' experience to 16:9) and doesn't warrant not-so-black bars.
 
@NeilFawcett (with regards to the other reply):

The U2413 is a wide gamut monitor, that's one reason why it costs so much (and wide gamut isn't even always a good thing, mind you), but yeah, it's probably a higher quality monitor, too. Then there's also the U2412M (16:10, £240, standard gamut), but some people say it's not very good for gaming.
Well the 16:10 options seem to be the Dell U2413 or Asus VS24AHL. The Asus is obviously a lot cheaper, the reviews seem good, but I don't know if it offers 1:1 pixel mapping.

The reviews for the U2413 all seem very good, but it's hard to justify £150 more than the Asus!?


Ps. But personally, I would just use the 16:10 as-is. The FOV difference really isn't that noticeable while in-game. Or do you find your current 16:10 restricting in that way?
I don't find my 1650x1050 monitor restricting, therefore 1920x1080, with the FOV benefits seem a good move.

But if I can get 1920x1080 for free with a 16:10 (1920x1200) seem the wiser move!


Ps2. Now that I checked, in another thread you (Neil) said you were going to use a KVM? I think I remember there possibly being some compatibility issues with the EDID handshake and KVMs. Not sure if that would become an issue with the "1920x1080 inside 1920x1200"... Or maybe it was only with KVM switch? I'm not sure, I'm not very familiar with either of them.
I have an Aten CS1782A.

http://www.aten.com/products/productItem.php?model_no=CS1782A

The only thing I can find about this and EDID (what ever that is) was from the CS1782 model is this quote:-
Video DynaSync - stores the console monitor's EDID (Extended Display Identification Data) to optimize display resolution​
 
I came across this thread while searching the net for more info as i'm planning to buy a new monitor. I really wanna say that this is the most interesting thread i've been reading so far with only valuable contributions from people who seem to know what they're talking about. A huge contrast with most other places where people claim their favourite aspect ratio or resolution being the best based on nothing infact.

On-topic: I find myself struggling with two major choices: 1) going IPS with my new monitor or not and 2) will I go with 16:9 or 16:10.

At the moment I'm more leaning towards 16:10 because I've been always using a 5:4 monitor and 16:9 really feels to wide imo.

Concerning IPS: ofcourse the better colour quality and viewing angles are a big plus, but things like IPS glow and blacklight bleeding make me uncertain if IPS is the way to go and if it's not better to stick with a high quality TN panel...

In short: i'm looking for a 24" inch 16:10 IPS panel with none or minimalistic IPS glow and none or minimalistic blacklight bleeding. I wonder if such monitor exists?
 
16:9 being wide:
It isn't that bad when the size gets bigger. At 24", it might still feel squashed. At 27", it's already quite a lot better. After 30"-32", it's not that bothering anymore. But indeed, 16:10 will still feel more spacious. :D

In any case, nowadays you can get 27" IPS monitors for a fairly reasonable price. I mean like £200-£250. Unfortunately, 27" monitors are pretty much always 16:9. I think there was possibly 1 or 2 models with 16:10, but not sure. No recent ones, at least.

But if you can't fit a 27" to your desk, then a 24" 16:10 is certainly a good option, but they usually carry a price premium, which makes them pretty much the same price as the 27" 16:9. And as for which 24" models are good, can't help you much with that. Some people seem to recommend the Dell U2412M (£240).

But if 27" 16:9 is OK, then I would suggest taking a closer look at the Asus SonicMaster MX279H (£276), which I've recommended many times in the past. It has very positive user reviews.

Ps. As for IPS glow: I think TN's poor viewing angles should still make the end-result worse.
 
Thanks for replying.

Fitting a 27" inch on my desk isn't the issue, but there is only about 16 inch between me and the monitor when i'm sitting behind my desk, so I think 27" would be out of proportion. In the light of that, viewing angles aren't my biggest concern as most of the time i'm sitting straight infront of my monitor.

Having a screen where black is really black and not some sort of yellowish glow is more important for me. Maybe I'll just have to embrace the 16:9 ratio as there isn't really a lot of choice in the 24" inch + 16:10 range...
 
Unfortunately, 27" monitors are pretty much always 16:9. I think there was possibly 1 or 2 models with 16:10, but not sure. No recent ones, at least.

Still got my 27" 16:10 Dell 2707wfp, a beautiful monitor that's still going strong several years after it was released :D

 
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