£2500-3000 build for a game developer

I know what you're saying, I've seen a lot of people saying it does help productivity and that its a great monitor and apparently its is awesome to play games watch movies on etc. This PC is going to be my work and play pc as im a small indie dev. I could be swayed on the monitor but seeing as im staring at it every day non stop I do really want something quite premium in that area.
 
As said before, You will notice performance loss by using over 32GB RAM in Unreal Engine 4.

An UltraWide is nice but 2 Monitors are a Must with any development as it provides a better workflow.

I would go for SuperFlower / EVGA PSU over Corsair any day. Personally I avoid Corsair for everything now.

Also recommend WD over Seagate

If you're looking to spend around £100 on a case I very hightly recommend the NZXT H440. Just bought one for my misses and I would value it the £150 - £200 price point.

I would replace the 1TB SSD for a lower one and use it for the OS, Then I would use the NVME M.2 for UE4 etc.
 
Performance LOSS with 64 gig really? I also am reconsidering the monitor for 2 monitors, my current set up is 1 1920x1080 and 1 1680 x 1020 and its helpful, ive just read that you can basically have the same effect as 2 monitors but without the need to actually have 2 with the super wide.
 
Yeah, coming directly from Epic.

Copious amounts of RAM is the single biggest contributor to a smooth user experience. While the editor and engine don't use 32 GByte, having the memory available for the disk cache is a boon, especially as a programmer compiling the full engine. We found going above 32 GByte resulting in diminishing returns.

A Superwide gives 35% extra screen real estate which is the best choice if you already have a monitor to use with it.
 
Id probably move my Asus 1920x1080 to use on the other side of it so id have a tonne of screen space. Will this card be cool with the super wide and a 1080p mon?
 
Id probably move my Asus 1920x1080 to use on the other side of it so id have a tonne of screen space. Will this card be cool with the super wide and a 1080p mon?

It'll be fine!

Although, I would be tempted to wait for Pascal if I were you. Its looking like its gonna be released sometime in June. New cards to choose from and 980ti prices will drop.
 
People keep mentioning this, im just having a read about Pascal atm, but to be honest my current situation is pretty dire. I have 3 HDD's all completely full including C drive. I have a serious problem with my current Windows that I think will only be solved by a total reformat. Im getting a critical error on my start menu, doesnt even work. Desktop items are struggling to load and at the moment to do a full re compile of my game to deploy on Steam is taking me 2 hours+ on my current rig.
 
People keep mentioning this, im just having a read about Pascal atm, but to be honest my current situation is pretty dire. I have 3 HDD's all completely full including C drive. I have a serious problem with my current Windows that I think will only be solved by a total reformat. Im getting a critical error on my start menu, doesnt even work. Desktop items are struggling to load and at the moment to do a full re compile of my game to deploy on Steam is taking me 2 hours+ on my current rig.

Can't you buy everything else now, and use your current GPU for now?
 
hmmmm ideally I just want a completely fresh build. I've had a Corsair PSU for years now and its done me proud tbh, cant fault it hence why im going with them again.
 
Has the reason I spec'ed 64GB of RAM been over looked?

With 64GB you can technically partition the RAM via the use of the RAM disk to use as you would any other scratch disk (e.g. AMD RAM disk), and are you really going to tell me that the 5820K with is 1GHz total possible core speed over all 6 cores (excluding overclocks) is going to out perform when complying gonna beat an 8 core Xeon with HT? I was also thinking PCI-E lane usage when spec'ing the Xeon as it has the full 40 lanes compared to the 28 of the 5820K.

I understand that a lot of game compilers can make use of the CUDA acceleration sometimes I personally think, game designers would rather have the double floating stuff to actually build the 3D models and the textures of a pro level GPU.

Also of note I spec'ed the vast RAID 5 array is due to the lack of knowledge of the NAS, however even in RAID 5 an internal array is going to out perform any USB option or basic RJ45 UTP Cat 5/6 product due to it simply using the native SATA controller on the motherboard.

This is just my 5 cents, of course some parts can be changed to lower the price :)
 
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