Associate
- Joined
- 1 Mar 2014
- Posts
- 2,419
I have been a previous Nvidia Surround user (6040x1080 bezel corrected - SLI GTX680s 2GB vanillas) and I'm currently running 4K with 2xR9-290s (I've used 3 in the past as well as 2xGTX970s *RMAed those).
One thing that I'm bothered with is mainly VRAM and ofcourse that extra umphh *horsepower* to push those pixels.
Looking at benchies for the Titan X ( that has just been released ) to be roughly the performance of the R9-295X2 but without the hassle of CFX profiles. Grabbing 3 of them looks like hexacrossfire performance (made the word up) and losing a few % due to scaling.
It looks like the Tri-SLI Titan X's might be able to pull off 3x4K smoothly (50-60FPS ish) with very little or no AA if my math is correct.
One of my concerns though is VRAM usage, even 12GB might not be enough for the future as I have run into a few scenarios were 4GB on 4K wasn't enough when pushing a lot of AA.
We also have the SLI-Scaling problem and the memory bus (384bit), from what we hear from AMD HBMs bit bus might be able to push the resolution far better but we haven't heard anything over the 8GB mark and that might not come to fruition.
I know for some this might seem overly crazy but I like testing things and love eye candy.
Game support for 3x4K I guess will be low but there's software that can help run higher resolutions.
For reference - These will be running on a i7 3930K PCIE 3.0 16x16x8
I guess we might see this be possible in 2-3 years but I would like a few opinions on it as of now.
One thing that I'm bothered with is mainly VRAM and ofcourse that extra umphh *horsepower* to push those pixels.
Looking at benchies for the Titan X ( that has just been released ) to be roughly the performance of the R9-295X2 but without the hassle of CFX profiles. Grabbing 3 of them looks like hexacrossfire performance (made the word up) and losing a few % due to scaling.
It looks like the Tri-SLI Titan X's might be able to pull off 3x4K smoothly (50-60FPS ish) with very little or no AA if my math is correct.
One of my concerns though is VRAM usage, even 12GB might not be enough for the future as I have run into a few scenarios were 4GB on 4K wasn't enough when pushing a lot of AA.
We also have the SLI-Scaling problem and the memory bus (384bit), from what we hear from AMD HBMs bit bus might be able to push the resolution far better but we haven't heard anything over the 8GB mark and that might not come to fruition.
I know for some this might seem overly crazy but I like testing things and love eye candy.
Game support for 3x4K I guess will be low but there's software that can help run higher resolutions.
For reference - These will be running on a i7 3930K PCIE 3.0 16x16x8
I guess we might see this be possible in 2-3 years but I would like a few opinions on it as of now.
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