30 v 60 v unlimited

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When playing games which is the best setting to cap your FPS at. Obviously I know it depends on your hardware but 60 v unlimited? Say for instance playing fifa tonight it was capped at 60 and seemed to run fine, I noticed and changed it to unlimited and it seemed the same, running at about 120ish!

What’s everyone’s opinions?

Take it just just stresses out the GPU the higher it is.
 
When playing games which is the best setting to cap your FPS at. Obviously I know it depends on your hardware but 60 v unlimited? Say for instance playing fifa tonight it was capped at 60 and seemed to run fine, I noticed and changed it to unlimited and it seemed the same, running at about 120ish!

What’s everyone’s opinions?

Take it just just stresses out the GPU the higher it is.

depends on the refresh rate of your monitor. higher fps will yield less input lag which is good for competitive shooters.
 
There used to be a thread on here really detailed, explaining everything but can’t find it now. So I take it all the 60fps caps in games were for all the 60Hz monitors then?
I’ll maybe stick it back down to 60 cap I keep thinking the more frames the better the game will look Is this correct? Should make a 120 cap:D
 
There used to be a thread on here really detailed, explaining everything but can’t find it now. So I take it all the 60fps caps in games were for all the 60Hz monitors then?
I’ll maybe stick it back down to 60 cap I keep thinking the more frames the better the game will look Is this correct? Should make a 120 cap:D

You shouldn't run higher than the refresh rate of your monitor/display.

You can cap at any rate you want with Afterburner.
 
As said above, it all depends on your monitors refresh rate, for 120hz+ I'd say tie it to your monitor regardless of style of game. At 60hz, tie it for single player games for no tearing and for fps, have it unlimited.
 
Capped at maximum monitor refresh rate. Then use things like GSync/Freesync/etc to eliminate as much tearing as possible. I tend to turn down detail to keep frames well over 60 at all times.
 
Have monitor running in 120hz. MP games, vsync off.
Single player. Either vsync on if I can maintain 120, otherwise half v-sync to keep it at 60.

Don't have g-sync or freesync, so with the exception of mp games, I prefer to have a fps that will divide up nicely into the refresh to avoid microstutters/judder.
 
You should notice the game is significantly smoother at 120 vs 60 frames although in my opinion you need to have a bit of experience of gaming at both refresh rates to tell the difference. If you your monitor is 120 then yes, cap it at 120 or use V-sync to do it for you.
 
You shouldn't run higher than the refresh rate of your monitor/display.

You can cap at any rate you want with Afterburner.

I’ll have a look into that thanks,

Having a look at some other games I’ve noticed that having my 120Hz a lot of my games will play at 120fps is that because vsync is on? Does vsync cap the FPS to your refresh rate?
I usually have FPS at unlimited and vsync on so will that cap it to 120. Some other games like rise of the tomb raider I have to play on high and vsync and it plays around about 60-70 but often get BSOD! Only game which is weird because I have more demanding games which I play fine! I think There are so many settings to take into account to get “perfect gaming”

Capped at maximum monitor refresh rate. Then use things like GSync/Freesync/etc to eliminate as much tearing as possible. I tend to turn down detail to keep frames well over 60 at all times.

That’s what I’ll do to as I’ve noticed on fifa I get way up to 250fps in games and shadow of war goes quiet high to
 
Honestly these days I'd rather have adaptive sync than 120+ hz

I just find it a much better experience in general, I don't notice any additional input lag as some have claimed either tbh.
 
There are some interesting points in here - I game on my HDTV which is 1080p60 so I use Vsync to cap it at 60fps. If I ran games with an unlocked frame rate, would I feel the benefit of higher frame rates such as lower input lag, smoother gameplay, even though I only use a 60Hz display? Obviously I'd get screen tearing but other than that?
 
Other than for testing I cap @60fps because my screen is 60Hz.

Can’t honestly say I’ve ever noticed screen tearing with unlimited mind you.
 
144hz here capped at 120 via afterburner.

Same here.
There is no noticeable difference between 120fps and 144fps for me, so I'd rather take it down a notch and have lower temperatures and noise.

Those of you limiting to the refresh rate, I would always recommend 1 fps under the refresh rate. This ensures that there's no lag/stutter when Free/G/Active Sync disables/triggers.
 
Same here.
There is no noticeable difference between 120fps and 144fps for me, so I'd rather take it down a notch and have lower temperatures and noise.

Those of you limiting to the refresh rate, I would always recommend 1 fps under the refresh rate. This ensures that there's no lag/stutter when Free/G/Active Sync disables/triggers.

I do it to stop fast sync if frames go 144+ in easy to run games. I was told though that the input lag is actually worse capping at a frame rate rather than allowing fast sync to kick in. Not sure how true this is.
 
I do it to stop fast sync if frames go 144+ in easy to run games. I was told though that the input lag is actually worse capping at a frame rate rather than allowing fast sync to kick in. Not sure how true this is.

So also if your playing a very demanding game and have your cap at 144, and your GPU won’t hit that framerate will it effect gaming? Like will it always try push for 144 or will it just play at what it can?
 
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