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Kaap can you do the same bench with the two cards again using the same settings and methods but with 0xAA, so that it can be compared against the 4xSSAA results?
The reason for this is to see if higher memory bandwidth does help reduce the amount of frame rate drop in % when applying higher level AA. If the Titan has quite a bit higher frame rate on 0xAA, that would mean higher memory (on the 290x) bandwidth does reduce the amount of performance hit.
A 290/X with 1750Mhz rated Memory IC's would be an absolute monster. At 1750Mhz the Memory bandwidth would be running at about 450Gbs, that alone would increase the performance by about 20%.
This is interesting as it shows that 1550Mhz is the sweet spot when using high resolution. Do you think the relationship will hold true in Bf4 also?
So when partner companies move to fast vram modules and better coolers on the 290/x, will these cards be much faster than today using the same gpu core?
At normal resolutions I think the faster ram will give higher fps but at higher resolutions like 4K a wider bus will be more beneficial.
So my guess is yes the cards will be about 5% faster.
From stock (1250) or 1500? from 1250 to 1750 i would say its a bit more than 5%, its a 40% speed increase, that should yield 15 to 20%, from 1500 to 1750 about 7 to 10%.
Using TR in the OP as a guide going from 1251mhz to 1600mhz gave about 6% increase. Having said that it will vary from game to game, it all depends whether the VRAM is causing a bottleneck in the first place.
I haven't but seeing as you asked i just did a quick test. I only ran one game but will run a couple more later when i have time.
Sleeping Dogs - 1080p Extreme 1250 Core vs 1375 stock and 1875 OC'd.
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I speculate the difference would be larger at a higher res (1440p+) although we might not see it as the pixel fill rate might hold it back somewhat.
He does not start of at default on the titan though. He starts at 1250 the same as the 290 but at 1250 on the titan thats only 240 gb/s compared to 320 gb/s on the 290.
I would test it myself but have unistalled it to make room for other games. i don't think TR is much dependant on memory speed, its far more GPU heavy, your memory also got to its limits past 1500Mhz, giving you no gain.
If i remember rightly BF3 was almost equal in Memory percentage gain to GPU.
Out of interest what memory IC's are on it?
Yes....?
The point is that the Titan isn't gaining more proportionately than the 290X so it looks like it isn't bandwidth limited in this game. It doesn't matter how much GB/s it is if it isn't limited on this front. The gains are linear suggesting improvements from the speed alone rather than bandwidth.
You need 8Ghz on a 512-bit bus. That'll learn Nvidia.
Yeah, thats pretty low scaling Kaap. 1251 to 1902 is +52%, for that you got 10%. TR is not the game to test for this.
AvP got me a 10% gain from 25% higher Memory, and even that is not among the best for memory speed scaling.
Here, found a very old article http://abundantcores.blogspot.co.uk/p/overclocking-gpu-and-vram-performance.html
Independent scaling isn't the point of the thread though? It's Kaap going some way to prove a fairly obvious point in my eyes. The 512-bit bus isn't really doing much for the lower VRAM clocks. No doubt other games will scale slightly better.
Independent scaling isn't the point of the thread though? It's Kaap going some way to prove a fairly obvious point in my eyes. The 512-bit bus isn't really doing much for the lower VRAM clocks.