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384bit vs 512bit memory bus Tomb Raider shootout

This is interesting as it shows that 1550Mhz is the sweet spot when using high resolution. Do you think the relationship will hold true in Bf4 also?
 
Kaap can you do the same bench with the two cards again using the same settings and methods but with 0xAA, so that it can be compared against the 4xSSAA results?

The reason for this is to see if higher memory bandwidth does help reduce the amount of frame rate drop in % when applying higher level AA. If the Titan has quite a bit higher frame rate on 0xAA, that would mean higher memory (on the 290x) bandwidth does reduce the amount of performance hit.

With 0xAA the Titan does run faster than a 290X but once I underclocked the Titan slightly (-13mhz on the core to get both cards to the same starting point) the effects of changing the VRAM speed were much the same as before.

This is what I got with no AA

VRAM @1251mhz (starting point) I settled for getting the two cards within 0.1fps of each other.

290X
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Titan
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VRAM @1350mhz

290X
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Titan
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VRAM @1450mhz

290X
w2ru.jpg


Titan
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VRAM @1500mhz

290X
0trt.jpg


Titan
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1500mhz was as high as I could go on the 290X, I don't think the memory liked the higher fps without AA.

As I said earlier I had to underclock the Titan slightly so both cards were starting from the same point @1251mhz on the VRAM, but even with the Titan overclocked on the core the increase in fps when changing the VRAM settings was not much different to what I have posted above with the cards starting from the same point.

The VRAM speed changes seems to behave the same whether the cards are using AA or with it disabled and also when the Titan is overclocked or underclocked on the core to reach the same starting point. I suspect that neither card is using it's full bus width and the results are based mostly on VRAM speed changes.
 
A 290/X with 1750Mhz rated Memory IC's would be an absolute monster. At 1750Mhz the Memory bandwidth would be running at about 450Gbs, that alone would increase the performance by about 20%.

So when partner companies move to fast vram modules and better coolers on the 290/x, will these cards be much faster than today using the same gpu core?
 
'IF' ^^^^ yes, faster IC's running at 1750Mhz will give it a significant performance boost.

This is interesting as it shows that 1550Mhz is the sweet spot when using high resolution. Do you think the relationship will hold true in Bf4 also?

Its actually more to do with what speed the Memory can do, on the 290/X the memory IC's are rated for 1500Mhz, they don't usually go much over that unless you over-volt them, espesialy if they are Elpida. clock them to much past 1500Mhz and the performance gain falls off a cliff.
 
So when partner companies move to fast vram modules and better coolers on the 290/x, will these cards be much faster than today using the same gpu core?

At normal resolutions I think the faster ram will give higher fps but at higher resolutions like 4K a wider bus will be more beneficial.

So my guess is yes the cards will be about 5% faster.
 
At normal resolutions I think the faster ram will give higher fps but at higher resolutions like 4K a wider bus will be more beneficial.

So my guess is yes the cards will be about 5% faster.

From stock (1250) or 1500? from 1250 to 1750 i would say its a bit more than 5%, its a 40% speed increase, that should yield 15 to 20%, from 1500 to 1750 about 7 to 10%.
 
From stock (1250) or 1500? from 1250 to 1750 i would say its a bit more than 5%, its a 40% speed increase, that should yield 15 to 20%, from 1500 to 1750 about 7 to 10%.

Using TR in the OP as a guide going from 1251mhz to 1600mhz gave about 6% increase. Having said that it will vary from game to game, it all depends whether the VRAM is causing a bottleneck in the first place.
 
Using TR in the OP as a guide going from 1251mhz to 1600mhz gave about 6% increase. Having said that it will vary from game to game, it all depends whether the VRAM is causing a bottleneck in the first place.


I would test it myself but have unistalled it to make room for other games. i don't think TR is much dependant on memory speed, its far more GPU heavy, your memory also got to its limits past 1500Mhz, giving you no gain.

If i remember rightly BF3 was almost equal in Memory percentage gain to GPU.

Out of interest what memory IC's are on it?
 
Kaap you'd be much better off usng Sleeping Dogs for these tests. I recommend you re-run them using that. Memory makes no difference in Tomb Raider. Just not enough to saturate the bandwidth. Sleeping dogs on the other hand with Extreme...

I noticed a 10% performance improvement on my 7970 going from 1375mhz-1875mhz.

I haven't but seeing as you asked i just did a quick test. I only ran one game but will run a couple more later when i have time.

Sleeping Dogs - 1080p Extreme 1250 Core vs 1375 stock and 1875 OC'd.

ieudE28.jpg

43uAG6h.jpg


I speculate the difference would be larger at a higher res (1440p+) although we might not see it as the pixel fill rate might hold it back somewhat.

Source
http://forums.overclockers.co.uk/showpost.php?p=24133681&postcount=19
 
He does not start of at default on the titan though. He starts at 1250 the same as the 290 but at 1250 on the titan thats only 240 gb/s compared to 320 gb/s on the 290.

Yes....?

The point is that the Titan isn't gaining more proportionately than the 290X so it looks like it isn't bandwidth limited in this game. It doesn't matter how much GB/s it is if it isn't limited on this front. The gains are linear suggesting improvements from the speed alone rather than bandwidth.
 
I would test it myself but have unistalled it to make room for other games. i don't think TR is much dependant on memory speed, its far more GPU heavy, your memory also got to its limits past 1500Mhz, giving you no gain.

If i remember rightly BF3 was almost equal in Memory percentage gain to GPU.

Out of interest what memory IC's are on it?

Just ran this on the Titan

The first run is one I did earlier with the core underclocked by -13mhz and the VRAM @1251mhz

v5wm.jpg



The second run is what I have just done with the core at the same speed (-13mhz) but the VRAM @1902mhz

ya6m.jpg


Going from 1251mhz to 1902mhz on the VRAM

The increase is 4.8 fps or 10.19%

I know there will be games that show a bigger improvement when overclocking VRAM but there will also be games that don't.

As to what chips I have on my 290Xs, I have never bothered to check as they are all good clockers on the VRAM. They are all Asus 290Xs so whatever they come with.
 
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Yes....?

The point is that the Titan isn't gaining more proportionately than the 290X so it looks like it isn't bandwidth limited in this game. It doesn't matter how much GB/s it is if it isn't limited on this front. The gains are linear suggesting improvements from the speed alone rather than bandwidth.

+1

It does not seem to matter if the Titan is over or underclocked on the core, when changing the VRAM speed the gains are linear.
 
Independent scaling isn't the point of the thread though? It's Kaap going some way to prove a fairly obvious point in my eyes. The 512-bit bus isn't really doing much for the lower VRAM clocks. No doubt other games will scale slightly better.

Just for reference Kaap the ASUS have Elpida memory
 
Yeah, thats pretty low scaling Kaap. 1251 to 1902 is +52%, for that you got 10%. TR is not the game to test for this.

AvP got me a 10% gain from 25% higher Memory, and even that is not among the best for memory speed scaling.

Here, found a very old article http://abundantcores.blogspot.co.uk/p/overclocking-gpu-and-vram-performance.html

Not bad, that's better than i got from Sleeping Dogs. 35% overclock on the vram for 10% more performance.

Independent scaling isn't the point of the thread though? It's Kaap going some way to prove a fairly obvious point in my eyes. The 512-bit bus isn't really doing much for the lower VRAM clocks. No doubt other games will scale slightly better.

Tomb Raider isn't the best game to test this though. Be better off using a game that saturates the bandwidth better. AVP or Sleeping Dogs seem the best so far, maybe there are even better alternatives.
 
Independent scaling isn't the point of the thread though? It's Kaap going some way to prove a fairly obvious point in my eyes. The 512-bit bus isn't really doing much for the lower VRAM clocks.

Well no of course not, having said that; take away the 512Bit Bus, replace it with a 384Bit Bus and it will loose about 10%.
 
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