Hi guys. I'm trying to use the UVW unwrap part of 3ds i.e. creating the seams around the character so i can map the images on. The problem i have is that there is a seam running up the middle of the character that i don't know how to get rid of!
Does anyone know how to get rid of it? I think i might be something to do with the way i created the model, i've created half of it then used mirror instance and converted to mesh.. not sure if this is causing it to think it's in 2 halfs?
Thanks for any replies, Sainte!
Does anyone know how to get rid of it? I think i might be something to do with the way i created the model, i've created half of it then used mirror instance and converted to mesh.. not sure if this is causing it to think it's in 2 halfs?
Thanks for any replies, Sainte!