Poll: 60fps vs 30fps

60fps vs 30fps

  • 30fps is as good as 60fps, I can't tell the difference anyway

    Votes: 34 17.4%
  • 60fps if possible, 30fps otherwise, but it has to be constant either way

    Votes: 107 54.9%
  • Todays consoles should all run 60fps - no excuses

    Votes: 54 27.7%

  • Total voters
    195
i-bert said:
But this thread isn't just about racing games is it?

Anyone with a bit of sense knows 60ps is better for racing games.
60fps is better for all games in one way or another, just how much depends on the genre really.
 
Burnout gives an awesome feeling of 'speed', isn't it 60fps?

TD:U doesn't feel fast, even when belting along at full speed in the fastest cars. NFS just tries to make it look quick by lowering the quality and introducing blur.

If I stop my car, the jaggies on the bonnet (I use bonnet view on NFS:C) almost disappear, yet as soon as I start moving, lots of jaggies start to appear.
 
i-bert said:
But this thread isn't just about racing games is it?

Anyone with a bit of sense knows 60ps is better for racing games.
I seem to remember a lot of people here saying that 30fps was perfectly fine for games like Forza and PGR3 in the past, and even ridiculing me for saying otherwise. Kudos to the Forza 2 devs for not compromising on this important issue :)
 
dirtydog said:
I seem to remember a lot of people here saying that 30fps was perfectly fine for games like Forza and PGR3 in the past, and even ridiculing me for saying otherwise. Kudos to the Forza 2 devs for not compromising on this important issue :)[/QUOTE

30fps is fine.Just that 60fps is better.
 
i-bert said:
dirtydog said:
I seem to remember a lot of people here saying that 30fps was perfectly fine for games like Forza and PGR3 in the past, and even ridiculing me for saying otherwise. Kudos to the Forza 2 devs for not compromising on this important issue :)[/QUOTE

30fps is fine.Just that 60fps is better.

No **** sherlock!
How many people are going to say this in the thread :confused: Of course 60fps is better than 30fps if all other factors are the same. But that is not the reality of the issue is it?

The question is this;
Is the sacrafice of graphical excellence for fps acceptable?
You cannot have your cake and eat it. Bar extremely bad coding in the first place, the second version of a game on the same console is not going to run faster and look better. Therefore it is down to whether you want your game to look better and be slightly less smooth, or run smooth and look worse.
 
SpeedFreak said:
The question is this;
Is the sacrafice of graphical excellence for fps acceptable?
You cannot have your cake and eat it. Bar extremely bad coding in the first place, the second version of a game on the same console is not going to run faster and look better. Therefore it is down to whether you want your game to look better and be slightly less smooth, or run smooth and look worse.
Exactly :)

I do think that some existing 30fps games on the Xbox360 could have been made to run at 60fps without sacrificing any graphical details though. NFS: Most Wanted for example. It runs at 30fps on the Xbox1 which has only a fraction of the power of the 360. The 360's graphics while better, are not better by the same order of magnitude. I suspect EA just decided for whatever reason to have it run at the same framerate on all platforms. Incidentally my PC (P4 2.6C, Geforce4 Ti 4200) can run NFS:MW at 60fps (and above) with just a few details turned down. So I'm sure the 360 could have done it.
 
dirtydog said:
In order not to take other threads off topic it was suggested that I make a separate thread for this subject. When the subject comes up in future, I can hopefully point to this thread for any further discussion to avoid derailing the other thread.

My contention is that 60fps both looks and feels significantly smoother than 30fps. Hence a game with a 60fps framerate looks and feels better and more responsive than a game with a 30fps framerate.

I am not saying that 30fps is 'unplayable', I am saying that it is adequate, but that it is a compromise.

I realise that this subject provokes a lot of controversy and strong feelings, and most people in this forum seem to find 30fps perfectly acceptable so long as the framerate does not drop below 30. My position is that while 30fps is 'adequate', it isn't good and in my opinion is not good enough when we have consoles of the power of the Xbox360. Not when we bear in mind that we had 60fps games 20 years ago, like Hang On and OutRun in the arcades. Not when Sega Rally on the Sega Saturn was 60fps. And not when most games on the Dreamcast were 60fps :)

Perhaps it would be interesting to have a poll of people's views on the subject. Which one category would you choose out of the following? (Maybe a Don would like to turn this into a proper poll?)

A. 30fps is just as smooth and responsive as 60fps - the human eye can't tell the difference.

B. I agree that 60fps is smoother and more responsive than 30fps. But so long as the framerate is constant and doesn't drop or stutter, 30fps is more than enough.

C. I agree that 60fps is smoother and more responsive than 30fps and I think that with the power of today's consoles, it should be standard.


Unsurprisingly I am in category C :)

I am shocked that some people cannot tell the difference between 30fps and 60fps?

All driving games this is a MUST.. Actually I'd go as far as to say I am disapointed to see any games run at 30fps.. But I eventually get over it and get well into the game.

A game looks sooooooooooooooooo much smoother and sexier at 60fps.. This is what I held out for a ps3 for, thinking that everything would be at 60fps.. Unfortunately that's not the case..
 
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