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7950, is terrible

Why would you ever care if your framerate dropped into the 40's, let alone 50's... as long as it doesn't stutter you won't notice. :confused:

I honestly don't get this whole, 'OMG my 60 fps capped game dropped to 59fps, NEED A NEW CARD NRRRGGGGHHH!'

Well if you read up top you would see I do get and notice Frame rate drop. If you running down a road at nice solid 60fps and then bam 40fps you telling me you dont notice it?

Not sure if everyone the same like but yes I do notice frame drops. :)
 
Why would you ever care if your framerate dropped into the 40's, let alone 50's... as long as it doesn't stutter you won't notice. :confused:

I honestly don't get this whole, 'OMG my 60 fps capped game dropped to 59fps, NEED A NEW CARD NRRRGGGGHHH!'

There is a valid (of sorts) argument of smoothness.

But to some First Person Shooter fanatics its something els, they are so anal about FPS its beyond funny.

60 FPS with give you an Image refresh rate of 16.7ms, 120 FPS will give you an image refresh rate of half of that while 30 FPS will be 33ms.

To some people if they are getting anything less than 120FPS on their 120Hz screens they go nuts and try and find a ways to reduce GFX settings even more given they are already at the lowest possible setting to try and hold 120 FPS.

Why, because they think they are getting lag, lag in the sense that their computer is not rendering the image as fast as their opponent might be so they can not see him before he sees them and there in looses an advantage, we are talking microscopic fractions of a second.
 
There is a valid (of sorts) argument of smoothness.

But to some First Person Shooter fanatics its something els, they are so anal about FPS its beyond funny.

60 FPS with give you an Image refresh rate of 16.7ms, 120 FPS will give you an image refresh rate of half of that while 30 FPS will be 33ms.

To some people if they are getting anything less than 120FPS on their 120Hz screens they go nuts and try and find a ways to reduce GFX settings even more given they are already at the lowest possible setting to try and hold 120 FPS.

Why, because they think they are getting lag, lag in the sense that their computer is not rendering the image as fast as their opponent might be so they can not see him before he sees them and there in looses an advantage, we are talking microscopic fractions of a second.

Lol I wouldn't go that far, The only reason I try to keep a solid 60fps is to stop the stutter effect you get when frame rate drops.
If the frame rate was smooth from say 60 to 50 I would be happy with that but sadly it isn't :(
 
Lol I wouldn't go that far, The only reason I try to keep a solid 60fps is to stop the stutter effect you get when frame rate drops.
If the frame rate was smooth from say 60 to 50 I would be happy with that but sadly it isn't :(

Oh i get it, i can see a difference between 40/50 and 60 FPS, but even at 30 FPS its still not what i would call bad, more sort of a consistent micro stutter, its not quite fluid. :)


Anyway... few people are that bad, but i have come across some real nutters :D
 
Well if you read up top you would see I do get and notice Frame rate drop. If you running down a road at nice solid 60fps and then bam 40fps you telling me you dont notice it?

Not sure if everyone the same like but yes I do notice frame drops. :)

Surely it depends on the game though? Like, Skyrim for example isn't the best of ports, and a fps drop of as little as 5 can cause it to freeze for a few milliseconds, which is of course very noticeable, especially if it does it often. A game like Battlefield though, or Call of Duty, those are so well optimized (well, Battlefield is, CoD is just so outdated now a toaster can run it :p) that dropping from 60 to 40 wouldnt microfreeze, surely it just gets a tiny bit slower? Although, I suppose it depends on your disposition, I lost count of the amount of times I though I was running 60fps on a game on my 6850 and got an FPS counter and realised I was only doing 30-40. :p So I wouldn't notice a drop of 60 to 40 in Battlefield, as it is a very well made game.

Although I suppose games like that have to be don't they, as they are so popular and competitive, that actual microstutter would give the game a horrible reputation.

There is a valid (of sorts) argument of smoothness.

But to some First Person Shooter fanatics its something els, they are so anal about FPS its beyond funny.

60 FPS with give you an Image refresh rate of 16.7ms, 120 FPS will give you an image refresh rate of half of that while 30 FPS will be 33ms.

To some people if they are getting anything less than 120FPS on their 120Hz screens they go nuts and try and find a ways to reduce GFX settings even more given they are already at the lowest possible setting to try and hold 120 FPS.

Why, because they think they are getting lag, lag in the sense that their computer is not rendering the image as fast as their opponent might be so they can not see him before he sees them and there in looses an advantage, we are talking microscopic fractions of a second.

That must cost such a horrific amount of money though, especially over prolonged time as games improve, constantly shifting up the upgrade ladder slowly. :/

What world have I gotten myself into by buying a PC!? :D
 
Surely it depends on the game though? Like, Skyrim for example isn't the best of ports, and a fps drop of as little as 5 can cause it to freeze for a few milliseconds, which is of course very noticeable, especially if it does it often. A game like Battlefield though, or Call of Duty, those are so well optimized (well, Battlefield is, CoD is just so outdated now a toaster can run it :p) that dropping from 60 to 40 wouldnt microfreeze, surely it just gets a tiny bit slower? Although, I suppose it depends on your disposition, I lost count of the amount of times I though I was running 60fps on a game on my 6850 and got an FPS counter and realised I was only doing 30-40. :p So I wouldn't notice a drop of 60 to 40 in Battlefield, as it is a very well made game.

Although I suppose games like that have to be don't they, as they are so popular and competitive, that actual microstutter would give the game a horrible reputation.

Its hard to explain its not like a stutter where the game stops and then plays. I think you hit the nail with more of a slow down effect, maybe am just very sensitive to the change :D

But maybe playing consoles all theses year hasn't helped, since I built this PC its the first time that I know off playing games @60fps LOL
 
Its hard to explain its not like a stutter where the game stops and then plays. I think you hit the nail with more of a slow down effect, maybe am just very sensitive to the change :D

But maybe playing consoles all theses year hasn't helped, since I built this PC its the first time that I know off playing games @60fps LOL

You have the eyes of a fox then, I had Left 4 Dead running at around 80fps and thought it was over 150+. :D :D

I'm obviously a caveman. :(

One that requires deep pockets at times :eek:

If you make the right decisions, you only really need to upgrade every 4 years or so, right? :p
 
What a Muppet the OP is tbh.

Honestly, just STFU. You have no idea of the nature of my PC before, during nor after setup. My GTX570 was heavily overclocked and got rates of about 60FPS maxed out, i was hitting 40FPS after replacing it with this card. The architecture should provide for otherwise, after removing the ASUS tuner software, it has perked up. It's given i expect this card to outperform it's predecessor. You read like a Gibbon savage, crawl back into your whore's *******.

You have the eyes of a fox then, I had Left 4 Dead running at around 80fps and thought it was over 150+. :D :D

I'm obviously a caveman. :(



If you make the right decisions, you only really need to upgrade every 4 years or so, right? :p

I think 30 to 60 is unpleasant, frames blur and information is missing. 70-80 is crisp clear, preference.
 
New issue i've noticed the HD Audio over HDMI works fine for games but not any other multimedia content such as music and film. It stutters phasing in and out once per 2 to 3 seconds invariably.
 
Honestly, just STFU. You have no idea of the nature of my PC before, during nor after setup. My GTX570 was heavily overclocked and got rates of about 60FPS maxed out, i was hitting 40FPS after replacing it with this card. The architecture should provide for otherwise, after removing the ASUS tuner software, it has perked up. It's given i expect this card to outperform it's predecessor. You read like a Gibbon savage, crawl back into your whore's *******.



I think 30 to 60 is unpleasant, frames blur and information is missing. 70-80 is crisp clear, preference.

if u have a 60hz monitor you wont see a blind bit of diffrence at 61+fps.

The 7950 may be faulty, send it back for a replacement. Its not hard to do...

you have made it seem like you are at fault
 
if u have a 60hz monitor you wont see a blind bit of diffrence at 61+fps.

The 7950 may be faulty, send it back for a replacement. Its not hard to do...

you have made it seem like you are at fault

Yep 60 FPS is 60Hz, i can set this monitor to 75Hz, i have more than one setup. Yes RMA if this audio problem won't subside. It reads as it reads, apparently so.
 
yes but if your 60 fps then turn to shoot someone at it stutters when it plummets to 40 fps it can cost you the kill and your life/kill streak.

I think the stutter is due to CPU not GPU, i say this because the stuttering, if it was GPU it would be smooth going up and down in FPS but witht he CPU not beign fast enough it spikes and thats where your feeling the stuttering.

Im pretty bad about this, if i cant play 100% smooth i wont play until i can fix it lol.

First person shooters are the worst for this as it really does hinder you!

Farcry 3 online is a mess atm, im on 60Mb Vigin media and my ping is in the red half the games, such a messed up game they really need fix it, the pixel blur texture thing is still untouched and the games been on a while now?!!
 
I think 30 to 60 is unpleasant, frames blur and information is missing. 70-80 is crisp clear, preference.

Preference yeah. Even though I'm no expert on fps to the naked eye, any FPS above 26 is playable for me and enjoyable. I do notice below about 35fps, but it doesn't bother me in the slightest.

Although tbh, smoothness depends completely on the game you're playing. For example, before I found out Dark Souls was limited to 30fps, I honestly thought it was running at 50+, and a lot of people comment that despite being limited to 30 dead, it feels like its much, much higher. Although that may be the fact that Dark Souls' engine is actually programmed for 30fps, Where as I once manually limited Skyrim to 30 to try and remove the stutter, and it felt horrendous at that framerate, really clunky and choppy, due to the game being an engine that was programmed for 60fps.

Same with Street Fighter as well, another game that was programmed to run at 60fps and not a frame more/less, infact if you uncap the fps or cap it lower than 60, it completely kills the game and either speeds it up to unplayable speeds or slows it down to a extremely sluggish slideshow, even at 40fps, and even in the menus. You can be running at 40fps and it can take 5x longer to select things on the main menu. :eek:


yes but if your 60 fps then turn to shoot someone at it stutters when it plummets to 40 fps it can cost you the kill and your life/kill streak.

I think the stutter is due to CPU not GPU, i say this because the stuttering, if it was GPU it would be smooth going up and down in FPS but witht he CPU not beign fast enough it spikes and thats where your feeling the stuttering.

True, what is your CPU OP? If it is an AMD that is most likely your issue, I doubt that any of their CPU's are cut out to properly max Battlefield 3 ULTRA and I imagine all of of them will cause nasty bottlenecks on high end cards, although I'm no expert, AMD are far behind Intel at the moment.

Im pretty bad about this, if i cant play 100% smooth i wont play until i can fix it lol.

First person shooters are the worst for this as it really does hinder you!


Surely if it's just a smooth drop in framerate it won't effect you that much? I can understand how if the fps spiked and the game microfroze for a fraction of a second, it could cost you a kill, but if it simply drops in framerate it should be okay? Although I suppose that too comes down to preference? As I'm somebody who won't notice anything about the framerate unless I actually pay attention to it, dropping 20 frames won't effect me killing somebody, as I won't notice it?
 
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I'm running an AMD CPU, Omaeka, i have no problems running BF3 MP on Ultra.

The 4 core FX CPU's will have problems in BF3 MP just like an i3 will, but BF3 is sufficiently well threaded for it to compete with Intel.
 
So if threading really starts to get utilized, then AMD will start to become more prominent with CPUs? Do they have anything that can hyperthread better than an i7?
 
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