And a couple more cores.
Yes but as CPU reviews (check out GamersNexus YouTube channel) show the 9700K has poorer frame time performance when compared to 8700K, this leads to micro-stuttering in some games.
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And a couple more cores.
I watch most of the GN but don’t recall that one. Have you got a link?Yes but as CPU reviews (check out GamersNexus YouTube channel) show the 9700K has poorer frame time performance when compared to 8700K, this leads to micro-stuttering in some games.
That video is the companion to the article I linked. It shows three momentary spikes in frametime in Far Cry 5, which Steve himself says could be within margin of error. I think it is leap to equate this to microstuttering in some games. He goes on to say that on average the 9700K is faster overall than the 8700K and 2700.This was I think the video I remembered:
https://youtu.be/QuUwLuQGPj4
At around 10 minutes or so you’ll see some of the issues at stock frequencies in Far Cry 5 which show higher overall FPS but a less consistent frame time. It’s also showing a deficit in other productivity applications such as Blender.
That video is the companion to the article I linked. It shows three momentary spikes in frametime in Far Cry 5, which Steve himself says could be within margin of error. I think it is leap to equate this to microstuttering in some games. He goes on to say that on average the 9700K is faster overall than the 8700K and 2700.
Rendering and encoding workloads are really the only time when 6c12t will pull ahead of 8c8t and even then only by a small margin. So if that is something you do a lot of then you absolutely need to be looking at a highly threaded processor. For everything else 8 physical cores wins over 6. When it comes to games, hyperthreading offers no advantage when you have 8 cores. In some cases it can be hinderance as it can reduce boost levels and thread affinity may not be balanced optimally across the physical cores. But even in these cases the differences are small.
The problem is a thread may return to the same virtual hyper-threaded CPU (because of cache affinity) which is now busy doing something else. So the thread has to wait or move to an idle CPU. Without hyperthreading the threads are on separate physical cores and so don't have to compete for the same resources in the same way. This is largely down to how the code has been programmed (i.e. badly). But I know from posts in this forum that some of the VR racing sims have this exact problem when run a processor with HT and so run much smoother without.I’m not sure the thread affinity comment is relevant on this platform as it’s not using an architecture such as Threadripper that use an interconnect rather than a ring bus.
With no delid on either and both under full load, I believe reviews show the 9700K is ~10 degrees cooler. But a well executed delid on either will often be even lower.But if we take a 8700k and 9700k, all core overclock both to 5ghz and using the same cooler and NO delid, how do the temps compare?