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AA problems in BCBF2

Yeah it appears theres a bug where shadows dont get AA at all, same with destructable objects (fences etc) and on the EA forum this isn't a high priority to fix lol.

The vsync issue is proper annoying and I dont think the CCC works as it should on W7 at all. You can use D3Doverider which comes with rivatuner to force vsync and triple buffering in games though but its still a ball ache either way.

isn't a high priority to fix!! BLIMY, i think they should sort it out:mad:

I'll try that D3Doverider, as i can get sync to work it all games..
Blimy, such a nice card, shame about there little issues, which i hope will get fixed :D
 
isn't a high priority to fix!! BLIMY, i think they should sort it out:mad:

I'll try that D3Doverider, as i can get sync to work it all games..
Blimy, such a nice card, shame about there little issues, which i hope will get fixed :D

Aye its definately a shame. DICE seem to be looking at balancing/crashing issues first then the graphical issues last according to the EA forums
 
Bump.

Installed BC2 on Windows 7 last night, updated to the latest version and I can confirm that the in-game vsync option now works in DX11 mode. Stays on through multiple launches, level changes, the works.

Running this Catalyst version.
 
BFBC2 has made ppl upgrade/change things when there was nothing wrong with them besides BFBC2 being a total buggy pos on release and even now really.

But still I love it!
 
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