Age of Mythology Direct IP Hosting Problem

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Haven't played this game in a few years. Just installed it, and tried to host a direct ip game, but the other person is unable to connect. Now, I have a Linksys WRT54GL router, and I think this may be the problem.

When in the hosting screen, it displays your IP, and it gave me the internal 192.168.1.x address. So I searched around, and added the command line "+OverrideAddress="ipaddress" +directIPConnectivity" to the shortcut of the game, and now it displays my actual IP as an "alternative address" when in the hosting screen. However, this has not fixed the problem.

This is all the info I can think to give you. If anyone has a possible solution, please let me know. Thanks in advance.
 
He means he wants directip over the internet, not LAN...

Anyways, has the host opened the correct ports for hosting ( or disabled his firewall/enabled DMZ temporarily for the game) ? I'm assuming this works as with age of empires 2 where you just type in an ip andi t searches for games there... But of course, the host must be reached and most firewalls block the connection requests or ignore them...

oh, ok, I'm not sure if that's possible. sorry for not being able to help more :(

While I can't remember aom, ( haven't played it for too long), but all Microsoft ensemble studios games had a tcp/ip option to connect to anyone over the net ( just know that the option was gone in aoe3 iirc...) ... I know it works too as I recently hosted a game this way and someone successfully joined me in aoe2...
 
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I'm just using Windows Firewall. Should I put the IP of the other person in my router's DMZ setting then?

First of all, if you have a router (which you have) you have a hardware firewall ( next to your windows software fw). All routers have a firewall built in...
If you are the host, you must put in your own LAN (not your isp's) ip (eg. 192.168...) into your routers DMZ screen and enable it...
The person joining does not have to do anything except to join ( your IP of your internet, eg not the lan ip of 192.168.... but something like 80.60.139.5 or 152.53.213.....), if he can't it's the hosts fault...

Or you could google the ports for aom and open the ports needed on your router ( virtual server)...
 
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Yeah, I already opened every port I could find for AOM, but obviously that didn't help.

However, I've just put my internal IP address into the DMZ setting, and it works!

Thanks very much. Though, does this mean that there are some ports that I could open (which I so far haven't), which would enable AOM to work without using the DMZ setting (I usually use this setting for my Wii, so it'll be an annoyance to keep on changing the address)?

Edit:

Just for anyone's reference: If I take that the line "+OverrideAddress="ipaddress" +directIPConnectivity" out of the shortcut, the other person is unable to join.
 
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Glad it works now, yep it appears there are still some ports to be opened, but I guess if you also use a software firewall too it doesn't hurt to turn on DMZ for a few hours to game...
 
Ok, this is weird: After switching DMZ on, it only seems to work randomly. Sometimes the other person can connect fine, but other times it gets to the "awaiting connection" screen and times out. When it works, it's usually after I switch the DMZ off then on again, along with switching the ports off and on (which I know shouldn't make any difference) - but this just works some times, so as I said, it seems to be random.

Any idea about this?
 
Appears that the router just doesn't do what it's supposed to half the time, I have had this with a cheap sweex router in the past and restarting the thing seemed to work, haven't found any real fixes to it...

You could test it with a port scanning site perhaps... And then make a thread on linksys forums or some other router about it...
 
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