http://brightfalls.net/ launches today (not there yet). It's the official Alan Wake site and as it's been a year since they released anything I'm quite excited to see what state it's in.
The faq http://brightfalls.net/alan-wake-faq/#s1q07 is out though so you can take a gander.
More there. Can't wait.
The faq http://brightfalls.net/alan-wake-faq/#s1q07 is out though so you can take a gander.
Is the 360 version going to be the same graphically?
The 360 only has 3 cores but according to mixuk from Remedy it shouldn't matter.
"Having several cores helps, but is not required, since you can run several processes on one thread. In the current plans the PC and 360 versions will be pretty identical.
Also, we stream necessary data to memory when needed, the whole world will not be loaded into memory constantly. It's the same idea that was already in GTA3 for PS2, remember, it only had 32mb."
Alan Wake is expected to run at at least 30 frames per second on the Xbox 360.
How large is the game world?
36 square miles (10 x 10 kilometres).
How far is the draw distance in the game world?
Currently around 2 kilometres (1.2 - 1.3 miles).
More there. Can't wait.
Last edited: