Am I the only one who doesnt like Supreme Commander?

SeanyK said:
It was far too slow, units too slow to move, everything to suit someone who likes 3 hour games.

Never played TA, I think I played a demo way back when, but I don't like those games, the RTS I like are ALL the C&C games, every single one of them, they have something great about them, that no other game will ever have.

I was in the Generals beta, and that was awesome from day 1!

You have clearly not played TA properly then, it moose's all over C & C from a very great height (i know what im talkin about! c&c is great, finished them all, but TA owns all), play it properly and it will be like a new era for you :)
 
Seems very very hard for me, i loved TA and have played many days on it however SC i just can not get used to the sill reverse mouse button malarky, right clicking for actions is horrible and i end up all over the place. I also cant understand what mass is all about, why do you have to use those illuminated areas, just looks odd, i just think i need o stick at it a bit more in a sandpit mode and have a play.
 
schnipps said:
Seems very very hard for me, i loved TA and have played many days on it however SC i just can not get used to the sill reverse mouse button malarky, right clicking for actions is horrible and i end up all over the place. I also cant understand what mass is all about, why do you have to use those illuminated areas, just looks odd, i just think i need o stick at it a bit more in a sandpit mode and have a play.


Same you had to use for metal in TA.

Its the same as TA, but with additions, and better graphics :confused:
 
Concorde Rules said:
Same you had to use for metal in TA.

Its the same as TA, but with additions, and better graphics :confused:


Not really as you had a fair few opions for metal extractors placement wise, the green areas just look weird, why not have a more terrain based look to where you put them instead of a tacked on illuminous area, its just looks wrong. If they have the ability to switch the mouse buttons about in the menu then i would likely buy it, aside from that im just carp at it, seems 10 times harder than TA. Just need to stick at it i think.
 
I've only seen a couple of vids for SC and it didn't look like anything special to me.
 
Supreme Commander with 6 Hour Battles for the win :)

Thats what TA was all about.

If you didnt "Get" TA, you most likely will not like SC.
 
SeanyK said:
Hi folks,

My friend was lucky enough to be a beta tester for SC, but it has to be said, when I saw it, I was not impressed at all.

It is too much like DOW and seemed quite slow moving (not sure if that was adjustable in-game).

I am a C&C fan myself, and NOTHING, has come out since Generals/ZH that has been worthy of purchasing IMO, so I still play Generals/RA2 until C&C3 comes out, which hopefully, will blast the other games into oblivion!

I found the BETA good fun... I think when the games out the isue will have been addressed, and the amount of sheer gameplay will be fantastic. Definately a true sequel to TA. :)

Zefan said:
Sounds like you don't know what beta means my friend :)

Alpha - a working game engine with the basics set out, features not fully implimented.

Beta - Every feature is being used but there may be many hardware/gameplay issues that still need addressing.

The Beta to me felt very much like an alpha. I was left simply wondering "Is this it?"

Your sarcasm detector must be seriously broken, I don't think it could have been any more obvious even if he'd written the words "i'm being sarcastic" in permanent marker on his forehead and then posted a picture of it in the thread. You made a bit of a muppet of yourself there, you really got the wrong end of the stick.:)
 
playing the current beta it feels LOADS better than it did 2-3 weeks ago.
almost (almost) finished.
 
Tried the first-early beta and it put be off but i have still to cancel my pre-order :eek:

I just thought there was far too much going on, From the normal playing angle it was hard to tell the difference between certain units without zooming in. I know they wanted big, but i think they tried to pull off too much.

Looking forward to C&C2 and World in conflict.
 
Generals was crap for any C&C fan. SupCom was surprisingly good :)

Nothing has beaten StarCraft yet, as the numbe rof players show.
 
hehehe how come every thread about an rts turns into a generals slagging match?

I dont care what people say generals and especially zero hour was one of the best rts games to date... yet it wasn't in the c&c universe so might not deserve to be called a c&c game but i dont personally consider this a bad thing.. the most recent c&c games were a joke with units that had gone completely from the map of realism ... didn't like any of them after the original red alert.

TA was one of the best games ever though...

As for supcom i played one of the early beta's and it did feel like a lot of the polish was missing (including the majority of the ui). I am told this has been improved since then, but when i have company of heroes who really cares?

I might give the game a go when it is released, but coh is without a doubt the best rts i have ever played.. and i doubt anythin will beat it any time soon
 
Zefan said:
Sounds like you don't know what beta means my friend :)

Alpha - a working game engine with the basics set out, features not fully implimented.

Beta - Every feature is being used but there may be many hardware/gameplay issues that still need addressing.

The Beta to me felt very much like an alpha. I was left simply wondering "Is this it?"

ALPHA - External people testing on your hardware, on your site.
BETA - External people testing on their hardware, on their site.

That's the definition. Don't mess with QA :D
 
People moan about Generals & ZH (ZH is unbalanced) but I find them worthy of the C&C name, this is coming from someone who bought the original C&C the day it came out.

There has literally been no RTS as good as ANY of the C&C games, since they have come out.

There is a fanbase who like TA, but those same people would like Act of War, SC, COH etc

Whereas MOST C&C fans still play Generals or RA2 simply because there is nothing as good as it out yet.
 
No, most play them because they are games for the casual gamer - not someone wanting to sit down and play a game for a few hours.

From a strategy point of view, there are FAR better games than the C&C series out (TA, Total War series etc) - but because most people want a "pick up and play" game, they choose C&C.

-RaZ
 
SeanyK said:
People moan about Generals & ZH (ZH is unbalanced) but I find them worthy of the C&C name, this is coming from someone who bought the original C&C the day it came out.

There has literally been no RTS as good as ANY of the C&C games, since they have come out.

There is a fanbase who like TA, but those same people would like Act of War, SC, COH etc

Whereas MOST C&C fans still play Generals or RA2 simply because there is nothing as good as it out yet.

total annihilation walks all over command and conquers face in every aspect, its a real-time STRATEGY game, you get people moaning how theres TOO MUCH CHOICE! in total annihilation, every avenue of attack is open, land, sea, air, huge assault units like that cursed krogoth, C&C had nothing tactically, had small selection of units, sorry but it felt like it was chucked together by a student in university, starcraft is sci-fi version of C&C, and thats why TA beats it hands down everytime, and thats why supreme commander will stamp all over C&C3, another good RTS you wanna try, the earth series, 2140, 2150 and 2160, there good games if you want a proper RTS and non of the pick-up and play style of command and conquer, so IMO C&C is for people who can't be arsed to really think about strategy but want an RTS game, and earth is for people who want to be meticulous, enjoy the plotting and devising of these huge attacks

on another note, star trek had great strategy as well, birth of the federation, man how i loved that game, turned based strategy :(
 
Gashman said:
total annihilation walks all over command and conquers face in every aspect, its a real-time STRATEGY game, you get people moaning how theres TOO MUCH CHOICE! in total annihilation, every avenue of attack is open, land, sea, air, huge assault units like that cursed krogoth, C&C had nothing tactically, had small selection of units, sorry but it felt like it was chucked together by a student in university, starcraft is sci-fi version of C&C, and thats why TA beats it hands down everytime, and thats why supreme commander will stamp all over C&C3, another good RTS you wanna try, the earth series, 2140, 2150 and 2160, there good games if you want a proper RTS and non of the pick-up and play style of command and conquer, so IMO C&C is for people who can't be arsed to really think about strategy but want an RTS game, and earth is for people who want to be meticulous, enjoy the plotting and devising of these huge attacks

on another note, star trek had great strategy as well, birth of the federation, man how i loved that game, turned based strategy :(


Botf is good if it wasn't that bugged, the game crashes/freezes every 50 to 100 turns and the ai is retarded to say the least, some mods improve the ai but only proper opponent is a human one, but that doubles the crashes making you rehost the game every 25 to 50 turns....

Also whats wrong with C&C generals, i liked it and i tought it was great when i had it for some time...

If you like botf, try space empires IV or Galactic civilizations, also botf you can still play, if you cant launch it you need the xp patch...

Also to be honest, i've never heard of supreme commander nor the earth games before i went on this forum, what kind of games are it (as in age, complexability, etc, i really like complex games the more units&possibility's&micromanagement the more i like it...) ?
 
DoW for the win.

CoH in a close second - will be one of the best once they expand it with different armies. Until then - talk of balancing issues!?!?!?!?!!?

At the end of the day - you can play SC with duel monitors - OMG!!! :D

one screen for the radar and one screen for the game. Is going to be seriously. SERIOUSLY. Cool.

I have preordered... and bought a second screen.. :rolleyes:
 
Dawn of War was good, but not exceptional, it became a race to who had the highest level units and thats it, although I'll accept it and CoH are the best strat games of recent times, with homeworld up there for a shot too.

TA and Starcraft are the true dominant classics of the RTS Genre, with the Warcraft and C&C series' coming in close second as revered classics.

TA being superior for the sheer variety, size and capability, Starcraft being very tightly knit and balanced, both are superior for thier own reasons.

TA was always superior to a lot of other games of its time due to the sheer avenue of action. Everything had a counter balance, no matter how devilishly hard it was to exploit, and there was so many types of units.
TA unfortunately came out at the same time as the first C&C which overshadowed it due to the massive media coverage, and having played C&C was far far far superior to it in nearly everyway, except media coverage.

Im not being biased, simply stating that there wasnt a way in which C&C was better than TA, except for story (videos in C&C etc). The sheer number, style, and type of units, as well as the huge maps later on, meant that TA was simply in a league of its own.
It was also very far ahead of its time technically *bullet trajectories etc*
 
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