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AMD announces FSR Redstone for RDNA4: Neural Radiance Caching, ML Ray Regeneration and Frame Generation


"Quality-wise, mind, FSR has again caught up with DLSS."

"FSR Redstone is a refreshingly assertive statement from AMD. Nvidia have been showing their necks to the Radeon business, bringing out two successive generations of graphics cards marked by high prices and weak performance gains, and yet AMD have never gone for the jugular. There’s a sense that this is changing: Redstone has identified that the real reason to buy GeForce is the superiority of DLSS, and simply by copying Nvidia's homework, has cut that advantage down to a sliver."

That'll no doubt annoy some people on here. :cool:

If the image quality is right, then all it takes is frame pacing and having it in the same amount of games (at least) as DLSS is in.
Knowing AMD, I wouldn't be too surprised if they just launch it and don't bother too much with pushing the tech with the devs.
 
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It doesn't upset me. It just reads like a journo who doesn't actually use an AMD card took his Nvidia card out, gave a few games a quick whizz with a 9070 XT, popped his 5080 or whatever back in and smashed out an article in half an hour about how he liked the look of what he saw in the games AMD asked reviewers to use it with.

As someone who actually uses FSR4 all the time and upgraded their GPU to get it, I just sit here and wonder how anyone could think they've caught up with DLSS. The upscaling works in a tiny fraction of the games DLSS works in out of the box, you have to fart about with optiscaler for lots, and it doesn't work with Vulkan! So two of the biggest games of the last year or so, Indie and Doom don't work with your fancy new graphics card's upscaling. Great.

Frame gen is a crap shoot as to whether it works correctly. Doesn't seem to be the case with DLSS.
Ray Reimagination works in half of a game and isn't as good as DLSS Ray Relamination. Great.
Radiance Caching works in zero games.


"Down to a sliver." :rolleyes:

What makes me laugh most is how suddenly FSR4 image quality is acceptable when DLSS had similar years ago and guys here were saying it is no good and native is best. Now same lot loving FSR4. Lol. So much bias :D
 


God damn check out the frame times with redstone frame generation. When the frames are delivered that sporadically then playing the game with frame generation off will feel much better.

And there doesn't seem to be any consistent pattern, frames are delivered anywhere betweeen 1ms and 16ms in this example and those 1ms frames are likely above your Freesync monitors refresh rate and so you get tearing on the screen unless you have a 1000hz monitor


 
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