a mac user can't use directx.
'Course they can. Just install Windows under boot camp and away you go.
Probably.
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a mac user can't use directx.
a mac user can't use directx.
thing is software is made with consoles as the development platform these days
neither of which use physx so it will always be a bolted on extra for the pc
Sucks for nVidia then they are getting muscled out the console GPU market... but if another console does come out with a new nVidia GPU you can bet it will support GPU PhysX... guess what developers would code physics for... guess what games ported to the PC would use for physics... if nVidia can get their head in the game they can pretty much write PhysX's meal ticket.
I'll take bullet over the need to go out and buy a Nvidia GFX card to just run some dodgy physx effects.
RobertN said “thing is software is made with consoles as the development platform these days
neither of which use physx so it will always be a bolted on extra for the pc “
Last time I looked PhysX was part of the default PS3 SDK and was also used a lot in Xbox and Wii games.
PhysX is the most used physics engines in console games when I did a count up a year back. The main difference is the PC is way faster at PhysX due to GPU PhysX.