AMD FX-8 Lightning?

lol yeah but then a Pentium g620 runs wow just aswell with its 2 cores as the fx8 does with 8, imbalanced system, all focus on cpu when the games in question wont benefit from it, would be better with that money spent on getting the right gfx so don't need to upgrade or an ssd

http://www.anandtech.com/bench/Product/698?vs=406

going by that for wow the g620 is better lol, not saying get a g620, but it just illustrates the point.
 
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lol yeah but then a Pentium g620 runs wow just aswell with its 2 cores as the fx8 does with 8, imbalanced system, all focus on cpu when the games in question wont benefit from it, would be better with that money spent on getting the right gfx so don't need to upgrade or an ssd

http://www.anandtech.com/bench/Product/698?vs=406

going by that for wow the g620 is better lol, not saying get a g620, but it just illustrates the point.
Or even, look at the ancient Core2Duo E8600 at 3.33GHz :P
http://www.anandtech.com/bench/CPU/62
 
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lol yeah but then a Pentium g620 runs wow just aswell with its 2 cores as the fx8 does with 8, imbalanced system, all focus on cpu when the games in question wont benefit from it, would be better with that money spent on getting the right gfx so don't need to upgrade or an ssd

http://www.anandtech.com/bench/Product/698?vs=406

going by that for wow the g620 is better lol, not saying get a g620, but it just illustrates the point.

I understand your point I was merely pointing out that the Lightning system would play WOW.

A lower powered quad core CPU would probably do the task jut fine and give you more budget for SSDs or GPUs
 
I can see your point but it does look like a backwards step getting a dual core i3.

It may seem like that, but to put it in perspective an FX-8320 has 8 cores (technically four modules with two cores each but im trying no to techno babble you :P) compared to the two cores of the i3, but the i3 has Hyperthreading which basically means each physical core can act as two virtual (logical) cores and work on two tasks.

WoW only utilizes three logical cores, which means an i3 is great in that respect as WoW will use three out of its four logical cores as opposed to three out of eight on the FX-8320 (in each case the is CPU power left over for other system functions).

The performance perspective is that each core on a current i3 is more powerful than a core on a FX-8320 (this is why AMD CPU's have more cores than Intel CPU's, they are slower per core so add more to try and even it out in software that can use many cores).

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However, having said all of that, I would actually recommend the FX-8320, as its the more future proof and having played WoW since beta I have seen it gain support for DX9, DX11, 64bit, Xfire, SLi and gain its ability to use three cores, so I can foresee it gaining the ability to use more in the future. And at the end of the day, when paired with a HD7850 the difference between an i3 and FX-8 will be hard to notice at 1080p.
 
makes more sense to go for a lesser cpu now and the right gfx card, because you will see and feel all the benefits of that right now.

skimping on gfx card to get a cpu which is going to be wasted will just comprimise the current experience until you can upgrade the gfx card, the extra cpu will still be wasted though so its now performing the same as if you'd just accepted the lesser cpu, but you'd lost the time inbetween where you could have been enjoying the better pc experience. It makes more sense to get the cpu that will do the job justnow with the right gfx card and upgrade the cpu later IF it becomes a bottleneck, because there is every chance it never will, that way you will get the best experience for your budget right now, without comprimising it for reasons that may never come to fruition.
 
WoW only utilizes three logical cores, which means an i3 is great in that respect as WoW will use three out of its four logical cores as opposed to three out of eight on the FX-8320 (in each case the is CPU power left over for other system functions).
The problem with WOW is that although it "utilizes" three cores, in reality it barely use more than one, as only the first core would be use to 100% for the task of rendering (which directly affect the frame rate), whereas the two extra cores the game "utilizes" is only for non-demanding, non-frame rate related tasks such as audio and other background tasks etc.
 
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