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AMD/ATI's problem is their driver development has ALWAYS been awful.
AMD/ATI's problem is their driver development has ALWAYS been awful. This is the first thing he needs to change.
On topic: Hopefully Jim'll fix it.
I'll get my coat.
Total fallacy.
Recently there was a long stretch where AMD's drivers were better.
They can't even do basic things like force v-sync in D3D, there's clearly something wrong when you have to rely on 3rd party software for simple features.
Choosing not to and cant do are 2 different things and you have been told enough times now so you are just talking your usual BS because if they could not then the option to force Vsync on or off when outside of the freesync range would not exist.
They can't even do basic things like force v-sync in D3D, there's clearly something wrong when you have to rely on 3rd party software for simple features.
They can't even do basic things like force v-sync in D3D, there's clearly something wrong when you have to rely on 3rd party software for simple features.
Choosing not to offer a basic feature that is super useful to customers is pretty stupid business practive though really, it's never stopped NVidia from being WHQL certified so I'm not sure why AMD wouldn't offer it.
Is this connected to my computers current inability to keep v-sync turned on while paying Rage?. I turn it on and it seems to turn off 20 minutes later even though I'm still playing and in Rage without v-sync there's a huge crease across the centre of the screen.
Is this connected to my computers current inability to keep v-sync turned on while paying Rage?. I turn it on and it seems to turn off 20 minutes later even though I'm still playing and in Rage without v-sync there's a huge crease across the centre of the screen.
This section lists issues that are not due to the NVIDIA driver as well as features
that are not meant to be supported by the NVIDIA driver for Windows Vista.
Windows Vista Limitations
These are behaviors that may be different from Windows XP and are related
directly to the Windows Vista operating system.
• Selecting Vertical Sync (vsync) from the NVIDIA Control Panel has no
effect with DirectX applications.
Due to architectural changes in the new Windows Vista Window Display
Driver Model (WDDM), the graphics driver can no longer disable vsync
from its own driver or Control Panel. Selecting this option from the NVIDIA
Control Panel will have no effect with DirectX applications. For applications
that use Direct3D on Windows Vista, use the vertical sync setting within the
application. We are adjusting the help text in the NVIDIA Control Panel to
make this clearer to our customers.
http://www.rage3d.com/board/showthread.php?t=33984337&highlight=Vsync*sigh* @ people in this thread.
Vsync was changed rather a lot when Vista & Win7 came out. Before then the OS desktop was not vsync'd so it was a lot easier to alter the vsync state for apps since you didn't have the desktop manager in the background screwing things up. Microsoft also said that they didn't want vsync to alter Aero so they made it more difficult too. Both RadeonPro and ATI Tray tools and other things like that use hacks which go against what is the the WDDM spec. Nvidia also do this so their drivers shouldn't be WHQL certified IMO.
Forcing Vsync on or off globally can bugger things up for quite a few apps which is why AMD did not go the same route as Nvidia and ignore the WDDM spec & Microsoft guidelines. Now that there will be app specific profiles there should be no reason to not allow it to be forced on or off for a particular app so I have asked AMD to take another look at it which hopefully they will do.
RAGE is openGL not DirectX, force triple Buffering instead.