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AMD ships 2 million DirectX 11 GPUs

Soldato
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t's bragging time for AMD as the Sunnyvale-based company has managed to deliver its 2 millionth DirectX 11-supporting GPU while arch-rival Nvidia has yet to sell one. The 2 million mark has been achieved three months after the release of the first DX11 cards, part of the Radeon HD 5800 series.

"Today's milestone underscores the ingenuity and innovation that AMD poured into the DirectX 11-capable ATI Radeon Premium Graphics products," said Rick Bergman, senior vice president and general manager, Products Group, AMD. "Fifteen weeks ago we introduced the ATI Radeon HD 5800 series graphics cards to the world, the first to support DirectX 11 and powerful capabilities like ATI Eyefinity multi-display technology, with support for Direct Compute 11."

Currently AMD's desktop line-up includes five DirectX 11-ready cards, the Radeon HD 5750, HD 5770, HD 5850, HD 5870 and HD 5970, with a few more (the low-end Redwood and Cedar-based models) set to debut within a month.
http://www.tcmagazine.info/comments.php?shownews=31892&catid=6
 
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Well done ATi.

I bought 3 of them at least :p
 
When the 8800GTX was released it sold well because it was twice as fast at playing DX9 games as an X1900XT/X1950pro which were still about £180 at the time. Not so much because it had DX10. That was just a bonus.
 
When the 8800GTX was released it sold well because it was twice as fast at playing DX9 games as an X1900XT/X1950pro which were still about £180 at the time. Not so much because it had DX10. That was just a bonus.

It actually wasn't twice as fast as an X1950, X1950 crossfire was faster than an 8800GTX, however, an 8800GTX was 2x as fast as a 7950 due to it being limited by memory.
 
true words - I mean who seriously buys a next gen card for future proofing or thinking that one day a decent directx-XX game might come along.

You buy the card to destroy the current gen games you are playing.
 
true words - I mean who seriously buys a next gen card for future proofing or thinking that one day a decent directx-XX game might come along.

You buy the card to destroy the current gen games you are playing.

exactly. when the games that utilise directx-11 come there will be better cards out for less money.
 
true words - I mean who seriously buys a next gen card for future proofing or thinking that one day a decent directx-XX game might come along.

You buy the card to destroy the current gen games you are playing.

Yeah, theres no point buying the first gen cards for the new Dx, as they not powerfull enough to run it, only thing they all good for is the previous Dx's, plus why buy a card now for Dx11, theres no point, you may as well wait till about the 2nd/3rd gen cards, as they should be able to handle them, and there should be a few Dx11 games about by then.
 
I'm waiting till September/November for the new ATI cards.

I may build a new 8 core Beckton rig with all the trimmings too.
 
It actually wasn't twice as fast as an X1950, X1950 crossfire was faster than an 8800GTX, however, an 8800GTX was 2x as fast as a 7950 due to it being limited by memory.

hehe, doesn't matter how many times I say that people still love to believe that the 8800gtx was one of the biggest jumps ever, not based on any reality whatsoever. Most generations we've had about a 70-80% bump in performance over the previous gen. THe 8800 did exceptionally well against 7900/50's in sli because they were only 256mb(most of them and most people who bought them, the 512mb card was expensive as hell), the 8800 had 768mb and made a huge difference at very high res. ATi also with 256mb cards didn't run into the memory limit and kept performance with 2 in crossfire quite easily beating the 8800gtx in the majority of games.


Its a strange number though as they were only at 800k shipped about 4-6 weeks ago. Two things I guess happened, TSMC got an extra 3k capacity in the last month(well got it back) and AMD went into mass production of both the mid and low end cores which being significantly smaller meant while a 58XX wafer is throwing out maybe 100 cores, a 5350 type wafer will be doing somewhere close to 400 cores. A month or two of production of a lot of smaller cores means huge acceleration in those numbers.

Considering they aren't out yet I assume shipped to mean shipped to our partners to be made into boards. By now Sapphire and co will have, judging by these numbers, probably a huge number of cards being made or already made just waiting for release, aswell as the increased numbers of 58/57XX cards around at the moment.

Very nice numbers indeed, considering the low end will trounce Nvidia's 40nm offerings every which way, performance price, size, power and features it should sell a ridiculous number in the next few months. But realistically I don't see a Fermi based 40nm low end part within the next 8-12 months, so AMD could quite realistically ship ten's of millions of parts this year in the low/mid end that Nvidia simply don't have.
 
Yeah, theres no point buying the first gen cards for the new Dx, as they not powerfull enough to run it, only thing they all good for is the previous Dx's, plus why buy a card now for Dx11, theres no point, you may as well wait till about the 2nd/3rd gen cards, as they should be able to handle them, and there should be a few Dx11 games about by then.

This isn't really correct, DX10, as it was designed is infact supposed to be pound for pound faster doing THE EXACT SAME THING, than dx9, it still was but it was underutilised and generally people used the overhead to add more things, which drags performance down. Like Company of Heroes, it added a huge number of particle effects, which overall meant it was slower than DX9, but it was doing more.

Battleforge really doesn't do anything new in DX11, it does the exact same things, just faster.

Mostly though developers don't want improved performance, if the DX9 version is playable and they get a performance overhead, they want to use it for something thats where you get problems. If the first dx10 games only went for the speed increase dx10 hardware would give an instant advantage, so would dx11 hardware.

THe best thing, which I didn't even realise, about dx11 is you only need to design one .exe. DX10 was incompatible with DX9, it didn't have any of the dx9 code in, it was dx10 or nothing meaning developers had to make two game engines, not to be honest massively different, but still a support and design headache. DX11 actually re added dx9 functionality back in, so DX11 can do what old DX 9 and before could do, it could automatically scale back any options the card can't perform.

A dx9 card couldn't run a DX10 game, it was impossible, it would have to have a DX9 exe aswell. A DX11 game will run on a dx9 card, it will simply disable any features it can't use.

Thats a huge huge improvement, meaning theres zero reason for companies to not focus on DX11. I don't think thats something that was removed from DX10 though, well not by a certain green company, more a certain Bill gates hoping(stupidly) that it would force everyone to jump to dx10 quicker which with consoles about would never happen.

DX10 got spanked with a nerf bat by MS, Nvidia and other people aswell, DX11 is everything it should have been and more, which is probably why theres almost as many DX11 titles listed for this year alone as there are DX10 titles in all.
 
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