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lol, notice how they didn't quote frame rates for Crysis![]()
This kind of thing is exactly what Mark Rein (Epic) was going on about in his rant about PC gaming- that coding for consoles is better because they all have 'high-end' graphics cards.
PC games don't sell as many units per home PC out there because, there are too many home machines that have budget graphics cards. Consumers just can't abide how rubbish games look/run when played on £300 specials with integrated graphics. Then they'll scoff when told to spend the same amount again on a new graphics card. Not to mention the power supply, then the case and motherboard etc.
I think if the low end, really cheap chips are still 'decent' then PC gaming will get a massive boost.
Definitely. Although I think Mark Rein's rant was a load of twoddle... There is currently a significant niche in the market for cheap integrated graphics solutions that will play new games at a playable framerate.
I think this will certainly give a boost to PC gaming on the whole if it's successful.
Sorry... i must take a different stance on this one!
I know that Intel are winning the high end and budget war right now... i would kill for either a tasty high end c2d or a nice wee highly overclockable budget one*drool*
But looking at that makes things seem quite interesting for the market that they are looking at! To get graphics like that built in with the motherboard is quite something IMO... and i feel there is a market out there for that! The ones who cant afford a high end anything... that kinda low cost system with the capabilities of that one would be awesome!
Just a thought...! Something Intel should really step up too actually, im sure they will in time!![]()
I agree entirely but the question is how can this be communicated to the buyer ? What standard can be applied ? If you buy a Ps3 or a Wii, you know it is capable of playing all the games released for those respective systems, no fuss.
On this sort of forum, everyone rants on about how competition delivers the best value to the buyer but overall what PC gaming needs is exactly the opposite ; a single top down, dictatorial standard applied by an organisation with the power to enforce it as compulsory.
PC games need a very simple (1 to 5) scale on the box of the pc or graphics card which matches a scale on the game box, maybe somehow adjusted for the passing of time ? I don't pretend to be intelligant enough to know exactly what that standard might be or how it could be applied but it's pretty clear it is badly needed.
Perhaps it could be implemented via software, whereby the user could download a program, run it & know what games he/she could expect to run at what sort of standard (like the vista experience but with some relevence to actualk games performance).