• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

AMD VEGA confirmed for 2017 H1

Status
Not open for further replies.
Look in again at the beginning of May and hopefully we'll either be counting down the days or we'll know it's not coming in May at which point you should pop in at the beginning of June and hopefully we'll either be counting down the days or we'll know that it's not coming in June at which point you should pop in at the beginning of July and hopefully we'll either be counting down the days or we'll know it's not coming in July at which point you should pop in at the beginning of August and hopefully we'll either be counting down the days or we'll know it's not coming in August at which point you should pop in at the beginning of September yada yada yada...
excellent, as you were
 
Exactly and nvidia and amd have taken different apporaches, yet both support running graphics and compute tasks in parallell. AMD supports fast context switching which allows them to run tasks on the same CU's, concurrently, reducing idle time, while nvidia's hardware don't (not necessary as there is little holding the GPUs back, and implementing such a thing would only hurt performance overall).

AMD benefits from async due to hardware inefficiencies while nvidia don't have any such problems. Check out AMD's abysmal geometry performance for instance: https://hardforum.com/attachments/screenshot-www-pcgameshardware-de-2016-05-25-19-02-59-png.3726/
AMD obviously still have inefficiencies in other pipelines, but their asynchronous capabilities are still a *proper* step ahead of what Nvidia have. You could argue that if AMD were more efficienct in these areas that their async benefits would be reduced, and while that could be true in certain instances, that still doesn't change the fact that AMD's setup has a much higher operational potential. And that this potential is only more likely to be realized as time goes on.
 
I feel like Raj should probably stick with engineering and stop putting himself as the PR face of the company.

He regularly says some nonsense or overhypes products. This comment makes no sense - it's good for Vega that new content is bringing it to its knees? Naw, that doesn't make Vega look good. It makes it sound like Vega is struggling with it.

Besides, anybody can write a program that brings a GPU down to its knees. That's not an inherently good thing. It all depends on the actual level of visuals/experience achieved.

He means it brings current released GPU's to their knees, hence Vega has something to flex it's muscles on and put the others to shame.
 
AMD obviously still have inefficiencies in other pipelines, but their asynchronous capabilities are still a *proper* step ahead of what Nvidia have. You could argue that if AMD were more efficienct in these areas that their async benefits would be reduced, and while that could be true in certain instances, that still doesn't change the fact that AMD's setup has a much higher operational potential. And that this potential is only more likely to be realized as time goes on.
Sure, but that doesn't mean nvidia doesn't support it on a hardware level and that was the whole point of this discussion. DX12 + async has definitely made AMD's hardware more competitive, but it still requires a lot of work from the developers in order to get it to work properly and still doesn't close the performance gap completely (Vega could however change that - so let's get back on topic!). Cherry picked some games that run well on AMD's GPUs and if we start seeing more DX12/Vulkan games that actually perform better (without any stuttering) than their DX11 counterparts - Vega might actually outperform the GTX 1080 Ti:

performancetdrof.png
 
Exactly and nvidia and amd have taken different apporaches, yet both support running graphics and compute tasks in parallell. AMD supports fast context switching which allows them to run tasks on the same CU's, concurrently, reducing idle time, while nvidia's hardware don't (not necessary as there is little holding the GPUs back, and implementing such a thing would only hurt performance overall).

AMD benefits from async due to hardware inefficiencies while nvidia don't have any such problems. Check out AMD's abysmal geometry performance for instance: https://hardforum.com/attachments/screenshot-www-pcgameshardware-de-2016-05-25-19-02-59-png.3726/

You're posting this stuff like you are just collecting this crap from the internet when it looks like something that might bolster your arguments, you don't actually understand anything in these links at all.

The results of that are down to nVidia's Tessellation culling, absolutely nothing to do with any of the nonsense you are talking about, its well known nVidia do better with tessellation benchmarks, nothing to do with any inefficiencies, its simply that nVidia employ and algorithm which calculates which polygons you can see and which you can't, the ones you can't see are not rendered. As a result nVidia GPU are not actually rendering anything like as many polygons as AMD, so the result in very heavy Tessellated areas, like polygon benchmarks nVidia get much better results.

Vega for its part will employ the same technology.
 
To try and get this thread back on topic :)

AMD Vega Leaked: Radeon RX Vega May Almost Hold Intelligence Like Human

AMD has deployed some classic creations with its latest GPU architectures in recent times. Another exotic thing, that is expected to hit this pace soon is Radeon RX Vega GPU. Thought to me made with incredible stacks, the upcoming graphics unit has already been hinted to unfurl human-like power. The next generation masterpiece has been encoded by potential sources to be unveiled soon.

According to Tweak Town, AMD RX Vega will boast some of the spectacular specs which will make it a revolutionary GPU. The graphics unit has already been indicated to showcase a thrilling gaming experience. The earlier instances of AMD RX marked graphics cards utilized Polaris architecture coupled with LiquidVR technology which made it possible to fetch vigorous VR experience. But to evolve crystal cut VR contents, higher-end memory support was also required in previous times. AMD Radeon RX Vega will probably change this definition forever, by boasting a pure Vega architecture formulated on 8 GB of High-bandwidth memory packed with AIO liquid cooler and based on more operational area on the GPU.

As per a report by WCCFTech, the first unofficial teaser of AMD Radeon RX Vega GPU was also leaked recently. Reddit member PeacefulFellow posted the 50 seconds long video clip which unveiled much about the major attributes to be seen on this graphics stunner. Though being unofficial, the teaser clip pointed AMD Radeon RX Vega as "It's Got A Soul... It's Got A Brain... It's Almost... Human." The clip also pinched an idea of how the card would look like.

Till now AMD has not announced any particular date for the graphics unit's official release. But as far as the trustworthy sources are concerned, AMD Radeon RX Vega would launch in the Computex Convention on May 30, 2017. Some other insiders have suggested that AMD will hold a special release event for Radeon RX Vega just before the Electronic Entertainment Expo (E3 2017) which is about to held from June 13, 2017. Rest can be confirmed when AMD itself releases any declaration about it.

http://www.sciencetimes.com/article...-leaked-radeon-rx-hold-intellegence-human.htm
 
You're posting this stuff like you are just collecting this crap from the internet when it looks like something that might bolster your arguments, you don't actually understand anything in these links at all.

The results of that are down to nVidia's Tessellation culling, absolutely nothing to do with any of the nonsense you are talking about, its well known nVidia do better with tessellation benchmarks, nothing to do with any inefficiencies, its simply that nVidia employ and algorithm which calculates which polygons you can see and which you can't, the ones you can't see are not rendered. As a result nVidia GPU are not actually rendering anything like as many polygons as AMD, so the result in very heavy Tessellated areas, like polygon benchmarks nVidia get much better results.

Vega for its part will employ the same technology.

How about you actually post something useful for once? For f*s sake not doing something your competitor does which improves performance and throughput is the very definition of an INEFFICIENCY. AMD are implementing a similar technology because of this (not implementing it has resulted in their hardware being LESS efficient than their competitor's). While Nvidia's performance in that particular benchmark doesn't translate 1:1 into game performance, it does again showcase how nvidia have managed to make their pipeline more efficient (doesn't create a bottleneck unlike AMD's solution). I know it isn't directly related to the performance benefits async brings to AMD's hardware, but it was just an example of a hardware inefficiency that AMD is currently facing in comparison to their competitor.

ineffgtquz.png
 
Wasn't this event where they initially gave us glimpses at the nano, vaguely remember some palaver with a silver briefcase, thought it was E3.
Can't remember what event it was in truth but all the common sense points to Computex being the date for them to bring Vega to the stage, unless it is massively delayed of course but it was AMD who said H1 of 2017 as the release date and that only gives them a month to be on time.
 
We do know as fact that it is a GPU with some memory stuff and a cooler of some description..... Oh and some power connectory things and a thing ya plug ya monitor/TV in to :D

And some drivers that may or may not work at launch time !!!

I think AMD should name their software "The Quantum Drivers" as they will work well at some point but no one is quite sure when.:D
 
I'd say that puts it about 1/8 the capability of a GTX660.

LMAO - Quality :D :D

And some drivers that may or may not work at launch time !!!

I think AMD should name their software "The Quantum Drivers" as they will work well at some point but no one is quite sure when.:D

LOL :D

I forgot to add that it has a sticky out thing as well that makes it fit into the mothership thingy :D

Proper facts are great.
 
Status
Not open for further replies.
Back
Top Bottom