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AMD VSR against Nvidia DSR Review

Compared to Nvidia's DSR

In Rome 2 AMD and Nvidia VSR DSR work by default with 33 percent Smoothness very similar, with the AMD solution has the nose just ahead. In 2,560 × 1,440 VSR fixes the flickering effective, also the texture filtering works better. Although The same also applies for 3,840 × 2,160, but the differences then only by very close examination can be seen.

In Assassin's Creed 4: Black Flag, the result falls surprisingly clearly in favor of AMD's VSR. For VSR manages the feat visibly better to address not only the flicker in 2,560 × 1,440. In the same breath, the game will also be displayed more sharply than the Nvidia solution. Thus helping to DSR and the smoothnes switch is not on, as this could make the image more than just blurrier or more flickering. Why does the pirate game such a big difference is unclear.
Video - https://www.youtube.com/watch?v=BP47lIjr9oU&list=UUv3PUA2RWLQI8k7tGb2oc8g ---- That Difference here is Night and Day VSR much sharper.

In Bioshock: Infinite, there is a tie between DSR and VSR with minimal differences. So the image at VSR is slightly sharper - but only if you're looking through a magnifying glass afterwards. This would be remedied by lowering the smoothness function in DSR, but to only worsen with the risk of anti-aliasing.

Video - https://www.youtube.com/watch?v=HjEFP-7drLw ---- I can see here that VSR is sharper but like they said you really need to look..

In The Walking Dead, the result turns in 2,560 × 1,440. Anti-aliasing is a little better at DSR, otherwise there is minimal differences. While VSR provides the minimal sharper image, but that may be seen only in direct comparison. The Ultra HD resolution is a tie between the two solutions.
Video - https://www.youtube.com/watch?v=eR0aj6NIbms&list=UUv3PUA2RWLQI8k7tGb2oc8g ---- Hard to tell..

Three games here favour AMD's VSR... Be interesting to see more games tested, I would have thought they be the same tbh
 
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Good work shankly1985 what browser were you using as i could not be bothered to cut and past small sections at a time?
 
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So it's a win for AMD then.

Maxwell's quickly losing any competitiveness. That's what happens when you compete with software I guess.
 
Pity they couldn't test with details turned up . Good showing and i hope it filters down to older/ lower spec cards soon :)
 
So it's a win for AMD then.

Maxwell's quickly losing any competitiveness. That's what happens when you compete with software I guess.

DSR currently offers more options in that department, as pointed out rather swiftly in the conclusion.

Hello? Anyone in there?:p

Pity they couldn't test with details turned up . Good showing and i hope it filters down to older/ lower spec cards soon :)

Wouldn't go too low, even on newer cards it might be problematic. Down sampling to 4K on a 285x could be...interesting.
 
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Erm, so they prefer VSR to DSR in a few games based on setting the slider to roughly one third... Do they even realise why the slider exists and what the meaning of the words "personal preference" mean?
 
Woah, when did this come out? Last I heard AMD weren't going to produce a similar solution...

Very happy at this, the only reason I would consider sticking with NVIDIA was DSR :)
 
Came out yesterday, but so far only works on some cards and the full range of resolutions aren't yet available. Supposed to be available in another update in a months time Ono.
 
4k only on amd 285. from what i seen some games look better on DSR some look better on VSR.

at end of day nvidia are in front still as the range of amd cards dont fully support the function to its fullest potential.

so both sides are well suited.
 
I also wont be using it, in most games. and in the games I do i'll just be running 1440p DS... Beyond that performance starts to get demanding.

One thing though after seeing how much the AA level increase by just simply running higher res I after now laugh at anyone running 4k and still using AA

What's the point? I never used 4k Native but can you really still see jagged edges?
at 3200x1800 DS the AA level is unreal.. Not even 4k
 
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