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are tech powerup idiots? surely it won't downclock the gpu, just idle when frame 1 has rendered until the required interval has passed to start on frame 2... why downclock the core to an estimate of what it needs to be?
Most games support this thru the console OR you can already do it through afterburner right. I want proper Nvidia adaptive sync ie v sync if the card can render in time non vsync if it can't.
I know shankly and humbug don't like it, but they don't speak for everyone, i want to see what it's like.
U wot m8?
Never heard of GPU Boost then? That is exactly what that does, the gpu only ramps up its clock speed when it is needed, when there's any kind of fps limit in place it stays clocked down as low as 500mhz and only clocks up when needed, same with power, even if its clocked at 800, 1000, 1500, whatever, if it doesnt want to downclock it can still draw less power to get you your fps limit even at the higher clock rate
Why should the GPU run at this clock speed to keep a frame rate of 60fps when maybe it could keep the same performance by running say 700/1250 etc
This will lower power usage and temps.. Its a clever idea.
Damn, it's not fair, I wish this tech was around in 2012 when I had the GTX 670. Oh wait a minute...almighty15 said:My 970's already do that.
You can use RadeonPro right now for that feature mate.. What this sounds like it does.. If say you running an old game and easy keep solid 60fps I guess you tell the driver what frame rate you want.. Lets say am running 290 @ 977/1250
Why should the GPU run at this clock speed to keep a frame rate of 60fps when maybe it could keep the same performance by running say 700/1250 etc
This will lower power usage and temps.. Its a clever idea
Adaptive or Dynamic Vsync wasn't really that good tbh it was better just running with vsync on or limit the frame rate to 1 frame under your refresh rate with normal Vsync.
Are we possibly missing something here, maybe this ties in with FreeSync somehow ?
I do hope I'm wrong, it's just I have this image of this working in conjunction with FreeSync, so you have to set the frame rate you want to use rather than it automatically adjusting it the way GSync does.
I must be wrong, as that is a scary thought.
They should just focus on overall energy efficiency and cooler noise/quality but this is quite a neat workaround for inefficient, hot and noisy cards and will probably provide benefits throughout their whole lineup and long into the future.
One question though, for years AMD fanboys have been saying that AMD's drivers didn't have a simple 'force vsync' option for D3D because it goes against Microsoft's DX spec or some such nonsense, now suddenly AMD pops up with an even more advanced solution.. so what has changed other than AMD finally pulling their finger out?
Lots of user-base nagging to have all this stuff.
The userbase has been nagging for more than 5 years even though they had to contend with AMD's attack dogs (fanboys on this very forum I'm sure they remember the "it goes against MS's DX spec" line) defending AMD's lack of such an option.
So in summary, when their user base wanted a very simple but highly useful 'force vsync' option that works with D3D adding AMD couldn't be bothered to add it, but years later when their cards are being routinely embarrassed by NVidia on the energy efficiency front and because it might impact their sales they are quickly able to come up with an even more advanced version.
just buy a cheaper less powerfull card??
paying more to do less doesn't make sense
You're kidding right?