Soldato
- Joined
- 25 Nov 2011
- Posts
- 20,676
- Location
- The KOP
Played the Alpha and Beta of this couple years ago and quite enjoyed it at the time. for some reason I forgot about this, I got an email saying its now released and it did on 1st October 2015
My god this game is so much fun, its US Gov funded I believe so they will never charge for anything.
Here some gameplay from me.
M4 Training
7 Kill streak on Map Inner Hospital
Completely Free on Steam
http://store.steampowered.com/app/203290/
Sorry if already a thread on this title I did look and found nothing.
Key Features
My god this game is so much fun, its US Gov funded I believe so they will never charge for anything.
Here some gameplay from me.
M4 Training
Completely Free on Steam
http://store.steampowered.com/app/203290/
Sorry if already a thread on this title I did look and found nothing.
Key Features
You are a U.S. Army Soldier
Rank - Progress through the enlisted ranks of the U.S. Army from a Recruit heading to basic training to the Sergeant Major of the Army
Weapons - M4A1 Assault Rifle, M16A4 Assault Rifle, M249 Saw, M14EBR-RI, M24 Sniper Weapon System, Remington 870 MCS, M1911 and M9A1 Pistol
Grenades - M67 Fragmentation Grenade, M106 Fast Obscurant Grenade and M84 Stun Grenade
Optics - M68 Close Combat Optic, M553 Holographic Weapon Sight, M150 ACOG 4x Optic, Elcan M145, Leupold Mk4 and Ghost Ring Sight
Supported Fire allows you to rest your weapon on obstacles to reduce recoil
Bullets do instant and bleed damage, bandage yourself to stop the bleeding
Enemy Weapons - Secure the enemy and pickup a Czervenian weapon as a backup for extended engagements
Two Mission sizes
Experience fast-paced Battledrill Exercises (BDX) (6v6) that focus on small unit maneuvers. As you learn how the enemy might react, adjust your strategy for future engagements
Forward Line Operations (FLO) (12v12) test your skills in a larger environment
Two Game Modes
Standard mode has settings for normal pub play
Comp mode has no revives, full friendly fire damage and no kicks for friendly fire
4 Mission Types
Activate - Activate all the objectives
Extract - Extract the objective to the rally point
C4 - Plant the C4 at one of the bomb sites and defend it until it explodes
Take and Hold - Activate all the objectives and prevent the enemy from activating objectives you control
Character and Weapon Customization
Each role on the fire team has several gear load-outs you can choose from. You can also select the camo pattern that you will see on your team. The color of the camo is determined by the environment you are operating in.
Each weapon has several skins and optics that you can unlock by completing challenges with the weapon.
Teamwork is Critical
Spotting enemies gives your teammates greater situational awareness
Reviving your down buddies gets them back in the fight
Securing enemies prevents them from being revived and communicating with their team
Report your location and status to your team
Suppression affects your enemy even if you don’t hit them. Use the M249 to control firing lanes and keep the enemy’s head down while your team flanks their position
Train in Shoot Houses
Shoot Houses give you a place to learn how to use all the weapons in a single-player environment. They are fast-paced exercises that allow you to compete for the highest score
Create your own shoot houses in the Mission Editor
Rank - Progress through the enlisted ranks of the U.S. Army from a Recruit heading to basic training to the Sergeant Major of the Army
Weapons - M4A1 Assault Rifle, M16A4 Assault Rifle, M249 Saw, M14EBR-RI, M24 Sniper Weapon System, Remington 870 MCS, M1911 and M9A1 Pistol
Grenades - M67 Fragmentation Grenade, M106 Fast Obscurant Grenade and M84 Stun Grenade
Optics - M68 Close Combat Optic, M553 Holographic Weapon Sight, M150 ACOG 4x Optic, Elcan M145, Leupold Mk4 and Ghost Ring Sight
Supported Fire allows you to rest your weapon on obstacles to reduce recoil
Bullets do instant and bleed damage, bandage yourself to stop the bleeding
Enemy Weapons - Secure the enemy and pickup a Czervenian weapon as a backup for extended engagements
Two Mission sizes
Experience fast-paced Battledrill Exercises (BDX) (6v6) that focus on small unit maneuvers. As you learn how the enemy might react, adjust your strategy for future engagements
Forward Line Operations (FLO) (12v12) test your skills in a larger environment
Two Game Modes
Standard mode has settings for normal pub play
Comp mode has no revives, full friendly fire damage and no kicks for friendly fire
4 Mission Types
Activate - Activate all the objectives
Extract - Extract the objective to the rally point
C4 - Plant the C4 at one of the bomb sites and defend it until it explodes
Take and Hold - Activate all the objectives and prevent the enemy from activating objectives you control
Character and Weapon Customization
Each role on the fire team has several gear load-outs you can choose from. You can also select the camo pattern that you will see on your team. The color of the camo is determined by the environment you are operating in.
Each weapon has several skins and optics that you can unlock by completing challenges with the weapon.
Teamwork is Critical
Spotting enemies gives your teammates greater situational awareness
Reviving your down buddies gets them back in the fight
Securing enemies prevents them from being revived and communicating with their team
Report your location and status to your team
Suppression affects your enemy even if you don’t hit them. Use the M249 to control firing lanes and keep the enemy’s head down while your team flanks their position
Train in Shoot Houses
Shoot Houses give you a place to learn how to use all the weapons in a single-player environment. They are fast-paced exercises that allow you to compete for the highest score
Create your own shoot houses in the Mission Editor
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