Before I start let me get this out of the way, I LOVE MY 360, I LOVE MY 360.
Why is anisotropic filtering used so little or even at all in 360 games. Loads of games, such as Oblivion, look a lot better when using it. I asked this question on another 360 forum and was accused by some by starting a flame war or being some PS3 troll - crazy.
Why is anisotropic filtering used so little or even at all in 360 games. Loads of games, such as Oblivion, look a lot better when using it. I asked this question on another 360 forum and was accused by some by starting a flame war or being some PS3 troll - crazy.