Anyone else think Dishonoured 2 looked a bit naff?

can't say i noticed blurriness, although any blur inducing effects (principally motion blur and depth of field) i default turn off in games as i'd rather let my own eyes do the blurring for me.
 
can't say i noticed blurriness, although any blur inducing effects (principally motion blur and depth of field) i default turn off in games as i'd rather let my own eyes do the blurring for me.

Yes me too. Interestingly depth of field worsens the effect.

I haven't explored the steam forums link covering the reshader fix, but it makes me wonder if the issue isn't identical or even present across systems.
 
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Not at all, the game looks great to me. Beuatiful and a brilliant game. It looks quite dark alright but it suits the context and I liked it. I didn't notice any blurring, although I always turn off things like motion blur etc.
 
OP - you need to really define what you mean by blurriness. Are sure you're not referring to intentional in game depth of field or bokeh effects.

Anyway, prime causes for actual 'blurriness' in games is usually:

1. The prime offender is the type of AA the game is using or what the user selects. The biggest blur giver is TXAA, which is basically shocking. Akin to Vaseline on the lens. Can sometimes be ok if used together with a fairly aggressive sharpening filter in sweetfx or reshade though. I do this for fallout 4 and it looks superb
FXAA can also add a slight blur to the overall screen, though no where near as bad as TXAA
The problem is lots of games have started limiting the type of AA you can choose, and often don't label what type it is either so you may just have low, med, or high to choose from. No use at all. For loads of games I use sweetfx or reshade and use its version of SMAA and turn off in game AA where possible

2. Lesser factor for perceived blurriness can be poor anisotropic filtering. Can make textures seem less defined and blurry if not set right or the game engine is poor. Try forcing x16 in your GPU control panel

3. Motion blur. Obviously totally different to the above and only seen in motion, obviously. Turn off of there is an in game setting. I doubt it's this you're referring to though.

Again, would be useful if you could elaborate on exactly what you mean by blurriness and I'll see if I can help...
 
Hi Wunkley, thanks for taking the time for such a lengthy post.

It's blurry, especially in the background. As if smeared with Vaseline.

I do believe it's a combination of 'art style', bleed over from console optimisation, and the specific effects applied.

I've done the best I can to mitigate his with SweetFX and the game settings, but I still don't enjoy the aesthetic.

Just to be clear I'm not necessarily saying I believe it's an error that needs fixing, but I do not like it, hence my belief it looks a bit pap. Doesn't ruin the game for me but I'd prefer it gone.

I really must check out the ReShafer fix posted above!
 
I love the look, it's part of the appeal to me. As Rroff said, the original was the same. Another game that I love for the same reason is the last Bioshock.

I played through it twice and highly enjoyed it. Didn't notice a blur issue at all, was just stuck in the amazing gameplay it has. Each to there own :)

can't say i noticed blurriness, although any blur inducing effects (principally motion blur and depth of field) i default turn off in games as i'd rather let my own eyes do the blurring for me.

Not at all, the game looks great to me. Beuatiful and a brilliant game. It looks quite dark alright but it suits the context and I liked it. I didn't notice any blurring, although I always turn off things like motion blur etc.

Didn't you see any footage of it before you bought it?
It has a consistent and coherent art style. That's what it offers, take it or leave it.

OP - you need to really define what you mean by blurriness. Are sure you're not referring to intentional in game depth of field or bokeh effects.

Anyway, prime causes for actual 'blurriness' in games is usually:

So I'm tinkering with ReShade now. The following screenshot comparison highlights my issue, and how I would like it to look, absolutely perfectly : https://sfx.thelazy.net/games/screenshot/46369/full/
 
I had to actually give up on the game because of the blurriness, gave me terrible headaches.

The original game had that kind of visuals highly stylised and works quite well though not everyone likes it - in the second game the engine (which is different to the first game) doesn't really pull it off quite as well and it can look a bit naff and low res at times :s

It is one reason I've not really picked up and played the game despite being a huge fan of the original game.

I know others were also bothered, sorry I didn't quote you. Just to update you with my results.

ReShade has had a significant improvement for me, looks much better just by setting LumaSharpen to 1.2

It does add some loading times to the game, and makes Alt-Tabbing a little more laborious (has to reload the effects) but totally worth it for me.
 
Yeah, I also found there to be a bit blurryness, mainly in the background. I fixed this with sweetfx, there's a guide for this problem on steam. Sorry, I can't say exactly where but I'm sure a google search will point you in the right direction. Didn't have a problem after that. I didn't have this issue at all with Death of the Outsider.

Try and get this sorted, it's a great game!

Edit: I fixed it with reshade not sweetfx... https://steamcommunity.com/app/403640/discussions/0/217691032427325489/

Just to give kudos where it's due, huge thanks to you Punt for directing me to this mate.
 
that image seems more to me like lack of colour saturation, which is normal enough fare for the current crop of bethesda games.

Crikey, you can't see the difference in sharpness?

Just goes to show how different everyone's eyes are.
 
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Crikey, you can't see the massive difference in sharpness?

Just goes to show how different everyone's eyes are.

i can see how it seems like sharpness, because the lack of difference in the colours makes edges less defined. but i guess you're right i'm probably not seeing the same image you are (even if our screens are displaying the same)

in fairness, i can tolerate much lower framerates than a lot of folk on here would consider acceptable.
 
i can see how it seems like sharpness, because the lack of difference in the colours makes edges less defined. but i guess you're right i'm probably not seeing the same image you are (even if our screens are displaying the same)

in fairness, i can tolerate much lower framerates than a lot of folk on here would consider acceptable.

Yeah there's a significant improvement in colour contrast too, but to me it's not a case of contrast, but clarity. ReShader has an impressive array of features and it's doing more than just improve the sharpness in the screenshot I linked, the overall effect is significantly sharper and better to me, and still true to the Dishonoured aesthetic.

I couldn't agree more with you on difference of experience. I've got an awful eye for colour, and I'm the same as you I hardly notice lower frame rates (or motion blur, ghosting and smearing) and I play on a slow responding U2412m (16:10, 1200p!) which probably doesn't help.

I wonder if the people who don't feel it's blurry have got a much better monitor than me? 1440p or higher?

A higher pixel density might mitigate the effect? Mind sharing what monitor you've got?
 
Yeah there's a significant improvement in colour contrast too, but to me it's not a case of contrast, but clarity. ReShader has an impressive array of features and it's doing more than just improve the sharpness in the screenshot I linked, the overall effect is significantly sharper and better to me, and still true to the Dishonoured aesthetic.

I couldn't agree more with you on difference of experience. I've got an awful eye for colour, and I'm the same as you I hardly notice lower frame rates (or motion blur, ghosting and smearing) and I play on a slow responding U2412m (16:10, 1200p!) which probably doesn't help.

I wonder if the people who don't feel it's blurry have got a much better monitor than me? 1440p or higher?

A higher pixel density might mitigate the effect? Mind sharing what monitor you've got?

running an ROG dominator, so 1440p 144hz ips, although i cant remember if i had it when i was playing dh2, if not it would have been a trio of ~2001 dell monitors with glorious 1600*1200 and the colour quality only early lcd could provide :P
 
running an ROG dominator, so 1440p 144hz ips, although i cant remember if i had it when i was playing dh2, if not it would have been a trio of ~2001 dell monitors with glorious 1600*1200 and the colour quality only early lcd could provide :p

Hahaha so it was either epic or slightly worse than mine!

I'd be interested to see if any of the others who found no issue had similarly lovely monitors.
 
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Well, thanks. I loaded up Dishonored 2 to check out the graphics and ended up having another playthrough (with Reshade enabled)
 
Well, thanks. I loaded up Dishonored 2 to check out the graphics and ended up having another playthrough (with Reshade enabled)

That's awesome news, I've played with the settings quite a bit and enabled a couple of other features as well, brilliant tool. For me it's night and day.

Did you install Direct 3D 10+ or OpenGL?

Did you find it made a big difference?
 
I generally find the Dishonored game world appears to be rather attractive in terms of colours and textures, etc; it's the 'time period'/art style that doesn't appeal to me as much.
 
That's awesome news, I've played with the settings quite a bit and enabled a couple of other features as well, brilliant tool. For me it's night and day.

Did you install Direct 3D 10+ or OpenGL?

Did you find it made a big difference?
Direct 3D 10.

Haven't really noticed a ton of difference as I liked the original playthroughs with the vanilla graphics, but I'm keeping it on because I can :)
 
Direct 3D 10.

Haven't really noticed a ton of difference as I liked the original playthroughs with the vanilla graphics, but I'm keeping it on because I can :)

You can toggle effects on and off on the fly, and you need to set LumaSharpen to 1.2, default 0.6

So you have a high res monitor?
 
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