Anyone getting Bioshock? (PS3)

Soldato
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I played,finished and loved this game on the pc. Played it on the 360 alittle but might pick it up on the PS3 for the new added content.

Due for release on 24/10/2008

http://blog.us.playstation.com/2008/08/04/more-bioshock-trophy-details/

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I didn't even realise it wasn't out yet for PS3. I might get it as I've only played the demo.
 
Meh, that content sounds rubbish. If I find it cheap I might get it to play through again, really enjoyed it on the 360.
 
Played it on the PC. Got very boring very fast. I'll be renting this just for the trophies :p
 
Im going to get it sold my PC version a few months ago, and the challenge rooms sound fun.

The single-player campaign, described above, inevitably remains, although we're not shown much of it at E3. The Challenge Rooms are the focus, and come across as tributes to the elaborate puzzles of Portal, designed to utilise BioShock's strengths in a different way. "The fact is, you can play through the single-player game however you want," says Miller. "You may have used weapons, you may have used a lot of gene tonics and constantly switching them out, and me personally I used the plasmids all the time.

"Challenge Rooms make creative use of all these tool-sets in new and fun ways." They "retain the flavour of Rapture", she says, but they are discrete. "We've kind of been joking around that they're the pulp adventures of Rapture," she says, and to illustrate this we're shown how the levels will presumably be presented to the player - via comic book covers bearing names like Sander Cohen's Chamber of Thrills. To access the contents, you'll download from the PlayStation Store and go straight to them from the main menu.

In the E3 example, a Little Sister (Rapture's lifeforce-harvesting brats are as cute and sinister as ever) is trapped at the top of a Ferris wheel, and you have to save her by sending half a dozen jolts of electricity through the busted control panel to bring her basket to the ground. "In-keeping with the problem-solving nature of the Challenge Rooms, we actually don't give you the most obvious electrical tool in BioShock: there's no electro bolt plasmid anywhere in this level," Miller explains as her colleague explores the on-screen atrium. "So the player's going to have to think very creatively about all the ways they can get electricity in the game and get it over to the control panel."
The first of these is easy - a single round of electric buckshot provided at the spawn-point - but the level quickly pushes the player in other directions. One room is home to an iron safe, but it turns out to be booby-trapped, and electrified trap-bolts rope off the exit. Fortunately there was a telekinesis plasmid pickup on the way in, so the player coolly unhooks the bolts without touching them and redirects them to fry the safe, blasting it open in the process to reveal a crossbow with its own trap-bolt - good enough to put another jolt of electricity through the control panel. This is followed by a bit of light mountaineering, riding an elevator to a balcony and then dropping a level down onto a small platform to collect a static-discharge plasmid. Static discharge is like an electric shield, lashing out with a jolt whenever you're struck in melee combat - and the level inevitably introduces a few splicers - Rapture's warped citizens - to help with that.

There's a few more jolts still to go, but Miller and colleagues end the demo to make way for another developer in 2K's showcase hour. "This is only a portion of the full add-on content," Miller says before she disappears. "We're not speaking about any other portions today but I can tell you they encompass a wide variety of gameplay - from puzzle elements such as we're demonstrating today to the more traditional combat that BioShock is known for.
 
hell yes, assuming it will be a good port :D. ill probs get it anyway even if its a bad port lol!

started this on my bros 360 but never got the chance to finish it
 
New contents sounds interesting to me. Shame I don't have a PS3 though. Just finished my second go through the game on the 360 and loved it just as much as the first run. Still need 1 achievement though, if you don't count the extra DLC one.

If I had a PS3 I'd most definitely get this game. IMO a truely great game is something you play through more than once and enjoy it as much as the first time.
 
New contents sounds interesting to me. Shame I don't have a PS3 though. Just finished my second go through the game on the 360 and loved it just as much as the first run. Still need 1 achievement though, if you don't count the extra DLC one.

If I had a PS3 I'd most definitely get this game. IMO a truely great game is something you play through more than once and enjoy it as much as the first time.

Strange as most people I've spoken to got bored before they even finished it the first time! :p
 
Keep meaning to pick this up again for my 360 because its cheap as chips. Got so many games now and no where near enough time to play them all.

Got MGS4 a week after launch and its not been out the box yet. :/
It's just one of many I haven't got round to playing.
 
Anyone that hasn't played this and is debating whether or not to get it, should definitely pick it up. Them challenge rooms sound interesting, although the examples given sound relatively easy...but im sure they'll get progressively harder.

Yes, Bioshock was hyped, but it has an immense story and I couldn't put it down till I was finished. As I said, if you haven't played it already, then when it comes out I'd definitely recommend it highly.
 
If they take out all the gratuitous hacking that is needed to be done i'll buy it.

Found the 360 version very tedious and boring.
 
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