I don’t think we get the complexity of modern game design.
They have clearly coded it with the Maxell cards in mind. But maybe this was done for technical reasons. I.e tessellation in game is high, and the 900 series can render it three times faster, so it’s logical it perform better on the 900 series.
In time Nvidia CDProject may work some magic and improve performance on the other cards.
But to have done this from the start would have clearly been a massive technical undertaking.
When coders code software they go out and buy the most expensive PC money can buy and then code them using that. That's why we keep ending up with crap like this, because they don't take anything else into account. I would imagine it was the same reason GTAIV was poo too.
Witcher 2 at launch ran like dog turd on my still very current GTX 470. The only card out there that was faster at that time was the 480.
I would be happy with medium settings but why should I? I spent £3.5k on a PC to turn them all up so I'm not going to start blaming my rig for a turd game.
Tomb Raider also had hair and IMO looks every bit as good as this game. That's absolutely no reason why a game should run like crap, just because of some dumb hair that you'll tire of after about five minutes.
If anything this is an embarrassment for Nvidia, who are touting a stupid technology and it runs like poo. Hardly a glowing endorsement.
They'd have been better off getting behind GTAV, which out classes this in every department.