Arc Raiders

what do you mean?

When I spawned last night, by the time I sprinted to the nearest Rocketeer/Leaper another player (who had spawned closed) had already cleaned up the Arc! And to maximise scoring you really need to take out Arc non-stop for the entire 30/40mins!
change your server from Europe to say Oceania/America depending on time zone of the people that'd be asleep not playing games
 
Changing to south america for example, early in morning for them middle of the day for you. Servers might be quieter, so less rocketeer competition.

No, I seriously doubt that will work.

The player count is too high, so even if you change server to one that is in the middle of the night there will be more then enough to adequately match make, plus I dont even think it will launch the lobby until there is enough players queued.

Happy to be proven wrong, but I play almost exlusively on N/A servers and even at well, this time of day there will be tons of players on.
 
personally I am not even looking to get high scores. just enough to get 3 stars . some people getting 10,000s I just don't know how they manage it. I have literally not seen a single leaper since the event started and the couple of rocketeers I found whilst I got a few shots on them they had multiple people attacking them
 
No, I seriously doubt that will work.

The player count is too high, so even if you change server to one that is in the middle of the night there will be more then enough to adequately match make, plus I dont even think it will launch the lobby until there is enough players queued.

Happy to be proven wrong, but I play almost exlusively on N/A servers and even at well, this time of day there will be tons of players on.
yea, i play primarily on NA servers too and they're always well populated - as you say, i don't think the server instance launches until there's a full queue stacked, ready to go.
 
Regular update - Patch Notes 1.15.0

"Raiders,

What happens topside, stays topside - Raiders have to leave their grudges at the tubes.

But Speranza also has a conscience. While Raider violence can’t be totally controlled, Celeste is keen to remind us why we took refuge under the dust of the Rust Belt; and that just because we live in the dirt, we don’t always have to act like it.

The Shared Watch is an annual holiday that reminds us of the true enemy, by celebrating those that look out for their fellow Raiders. Tolerate, team-up, or take out some ARC - it’s all in the spirit of the Shared Watch.

What’s New?​

  • SHARED WATCH
This is an opportunity to team up in the fight against the machines.

The Shared Watch Event starts today and ends on February 24. Players will earn merits from destroying, assisting and damaging ARC and earn rewards. No merits will be earned from PvP encounters. Bring a friend or bring a stranger, but above all, bring enough ammo to make sure the machines notice you first.

  • Cold Snap Map Condition
Winter is not quite done with the Rust Belt - We are bringing back Cold Snap!

The map condition is back in rotation on outdoor maps with the same mix of risk and reward. Frostbite damage will make your trip topside a short one if you don’t seek shelter, but for those who do brave the tundra - there’s increased loot value at stake!

You can still collect Candleberries, but they are no longer tied to any event. You can also collect, and throw, snowballs! Use them wisely, or don't.

  • Cosmetics
The Vulpine set

The Slugger set

Content and Bug Fixes​

Some of you have noticed changes in past updates that didn’t make it into the patch notes, thank you for flagging those and keeping us on our toes!

We’ve been building ARC Raiders for years, but we’ve only been live for a short while, and we’re still growing into the rhythm (and discipline) of live operations. Making patch notes that are complete, accurate, and easy to follow is a muscle we’re actively training.

We’re improving our internal process so fewer things slip through, and when something does, your reports help us catch it quickly and update the notes. Please keep letting us know when you spot something missing, it genuinely helps.


Miscellaneous​

  • Improved instances where players sometimes could not reconnect after disconnecting from a game.
  • Fixed an issue where the match start tunnel scene sometimes wasn’t being shown.
  • Fixed an issue where trials objective rewards could fail to grant at the end of a round due to a timeout, ensuring partial rewards are awarded when earned.
  • Fixed an issue where the end of round screen would sometimes show incorrect merits, XP, and Live Event points.
  • Fixed an issue where players’ platform icons would sometimes show incorrectly.
  • Fixed an issue where crafting would sometimes get cancelled.

Utility​

  • Trailblazer Grenade
    • The explosions no longer deal damage through walls.
    • Deals more damage to small enemies but less damage to bigger enemies such as the Leaper and Bastion.

Weapons​

  • Fixed inconsistent weapon cycling when bound to keys other than the mouse wheel; keybinds now swap weapons reliably.

Known Issues​

  • One of the Marco set helmet variants may appear incorrectly in preview and in the menu but will appear correctly in game.
  • Players may occasionally not receive a skill point as indicated in the result screen. A reboot/playing another round fixes the issue.
  • ‘Purchase Raider Tokens’ page may appear in front of the inbox and profile page when switching between them.
  • Player animations may appear broken when interrupting a search of the Baron Husk.
  • Certain containers may be unavailable to be interacted with.
  • Ziplines placed onto destroyed ARC parts will not appear correctly.
  • Scrappy “Batting Helmet” and the “Slugger” outfit might not appear correctly in the event preview.
  • The “Blindsided” achievement may not trigger as intended on the first attempt.

See you Topside,

//Ossen

And the ARC Raiders Team"


Looks like DEVS are encouraging PvE by rewarding people teaming up. Interesting move.
 
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The devs could cause chaos by setting a trial "Deal damage to other raiders" one week! :cry:
whilst that would be A grade trolling (they already have the daily that sometimes pops in do X damage to raiders with Y ammo)

if they did do that I guess I would just have to play with free loadouts for that week. and if it happened too often I guess I would just admit they had changed the game into one I didn't want to play.

Whilst yes it's true I have been ratted a few times I like the fact that most of my interactions with players is positive. I reckon I have been revived /healed by a random more than I have been killed by one and I would like to hope that is how it would be in some future timeline where humanity was on the brink.
 
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You can kill bastions and bombardiers instantly with 3 trailblazers
This is true. It is also true that if you are not careful with cover, you can blow yourself up quite easily.
Don't ask me how I know :)

EDIT:

Looking at the Patch notes, it seems they have nerfed that a little.

Utility​

  • Trailblazer Grenade
    • The explosions no longer deal damage through walls.
    • Deals more damage to small enemies but less damage to bigger enemies such as the Leaper and Bastion.
 
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This is true. It is also true that if you are not careful with cover, you can blow yourself up quite easily.
Don't ask me how I know :)

EDIT:

Looking at the Patch notes, it seems they have nerfed that a little.
Does look like it.

Normally it would take 3 max to take down the Bastion or Bombardier. No idea how many more it will take now
 
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