Arc Raiders

Has something happened to the raider deck? I swear i could buy anything from any of the pages before but now I need to spend money to get to the next page...
 
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Has something happened to the raider deck? I swear i could but anything from any of the pages before but now I need to spend money to get to the next page...

I don't think so? I think you need to have a certain amount of points spent in each deck to unlock new pages, so you might have missed deck items in previous pages. I just unlocked everything in each page before moving on to get the whole lot.
 
As a solo player, snitch farming is hard AF. Those bar stewards take one hit, then call in the troops and fly off in to orbit before disintegrating. Absolute pain in the butthole.

Only now getting in to the habit of using grenades. I've solo'd a few rocketeers using nothing more than the free rifle thingy, but these nades are a game changer. I'll be focussing on making a massive stockpile of them soon.


At the moment I'm just enjoying loading in, rustling up some mats and loot and extracting. Or as I do in most cases, pick a fight with something, get killed and redo it :D
 
Night raids on Blue Gate are absolute chaos
I was on that last night, solo.
Extraction point swamped by rocketeer, and about 5 arc drones. I can hear people shouting me to come over on prox chat. I leg it across the way, dive in and everyone's down except me. Managed to get extracted as rocketeer starts firing again.

Was great!
 
I was on that last night, solo.
Extraction point swamped by rocketeer, and about 5 arc drones. I can hear people shouting me to come over on prox chat. I leg it across the way, dive in and everyone's down except me. Managed to get extracted as rocketeer starts firing again.

Was great!

I was in a duo so it was every team for themselves, and then the arc to deal with also but was great fun! Was just running free loadouts we managed to take a leaper down with a few nades picked up, ran out of ammo, then my teammate went all leroy jenkins and finished it off with the hammer/pick axe :D

We then made it back to the extraction, limping and out of ammo, a team shouted "we just want to get back too" only for them to shoot us in the face when we dropped into the lift :(
 
I don't think so? I think you need to have a certain amount of points spent in each deck to unlock new pages, so you might have missed deck items in previous pages. I just unlocked everything in each page before moving on to get the whole lot.

I'd been hoarding my credits so it was the first time I'd bought anything...

Guess I'm going to have to play more to unlock those sweet cosmetics!!!
 
Use an Anvil, three shots in quick succession will usually take a snitch down before it can bugger off into the clouds :)

I think this is my problem. I use that single-shooter rifle thing (Ferro?) which takes a month to reload so if I miss the second shot, it's already too late in most cases.

I'll defo give the Anvil a go, thanks for the suggestion.
 
I think this is my problem. I use that single-shooter rifle thing (Ferro?) which takes a month to reload so if I miss the second shot, it's already too late in most cases.

I'll defo give the Anvil a go, thanks for the suggestion.

Upgrade the Ferro and its reload speed dramatically decreases. It's very cheap in resources to do so. Plus it's cheap to craft attachments which make it more accurate.
 
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I think this is my problem. I use that single-shooter rifle thing (Ferro?) which takes a month to reload so if I miss the second shot, it's already too late in most cases.

I'll defo give the Anvil a go, thanks for the suggestion.
Early on you can still take down a Snitch fairly easily by swapping between 2 weapons. Get a big hit in with a blast from a Ferro ( even just a tier 1 upgraded version ) then switch to a Stitcher and empty the clip into it.
 
Early on you can still take down a Snitch fairly easily by swapping between 2 weapons. Get a big hit in with a blast from a Ferro ( even just a tier 1 upgraded version ) then switch to a Stitcher and empty the clip into it.
The Stitcher is my go to primary gun, love the stitcher :) I find a stitcher 4 is absolutely devastating in pvp, so I run with one of those as my primary and a renegade as my secondary.
 

Duo's has already been sneakily enabled + some more details on Store Cosmetics and Raider Decks.
 
Looks like the dev team are listening, 2 important changes.

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I'd been hoarding my credits so it was the first time I'd bought anything...

Guess I'm going to have to play more to unlock those sweet cosmetics!!!

If you didn't already know, you can click the actual area on the home screen where the 3 active Feats are (top left) it will take you to a Feat summary page where it lists your progress. Every 24 hours there's bonus feat tokens. So a standard feat rewards 10 rep. But you get bonus rep points at 1,3 and 5 feats in a 24 hour period. So if you can manage all 5 that's (5x10) + 10 + 30 + 40 = easy 130 rep a day.

Also it's handy to know that Feats are shared contributions between squad mates, so if you have something like deal damage to raiders with shotgun ammo weapons like you see below, any damage a squad mate does to a raider with a shotty will count towards your feat, same goes for other types of feats.

The bonuses need to be done in the 24 hour window, there's a timer. After that it resets and you can get the bonus again.
 
My gaming is unfortunately limited. Family, kids, housework etc. I'm currently just level 10... which makes me very happy there are no season wipes and that the PvP isn't too aggro. I like the fact it's not too sweaty.
 
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