Arc Raiders

It may be bugged, but the only way I could complete that challenge was dropping a new crate at each field depot. Dropping multiple crates at the same depot didn't increase the score. I think I got back to an extract with about 30seconds to spare after doing four different field depot.

Yup I googled it, and they changed it so multiple at the same field depot doesn't count.

Tried it this morning on Dam electrical storm and it's just too much going on, so still haven't done three stars.
 
Yup I googled it, and they changed it so multiple at the same field depot doesn't count.

Tried it this morning on Dam electrical storm and it's just too much going on, so still haven't done three stars.
Is this another where being in a group gives you an advantage? So if every team member delivers a crate to each depot you get the one crate per depo bonus three times per depo?
 
As @BUDFORCE said, yes it'll be quicker if a group splits up but I wouldn't fancy my chances exploring a night raid on my own in a duo/trio match..
I was wondering more about the extra points one might get in a team, rather than the speed at which it can be done.

As solo if there are 3 depos on the map then you can get 3 hand in rewards. One per depo. Any extra don't count towards the trials.

However as a team of three, I imagine, if there are three depos on the map you can get 9 hand in rewards. One hand in per depo for each team member.

A considerable difference.


Teams have always had a big advantage when it comes to points, and it's frustrating when trying to get a promotion in trials if you can only do them solo.

It is what it is, and I should really look it up myself. But if this is the case (and I expect it is), then it's just one more frustration to add to the growing list.
 
I was wondering more about the extra points one might get in a team, rather than the speed at which it can be done.

As solo if there are 3 depos on the map then you can get 3 hand in rewards. One per depo. Any extra don't count towards the trials.

However as a team of three, I imagine, if there are three depos on the map you can get 9 hand in rewards. One hand in per depo for each team member.

A considerable difference.


Teams have always had a big advantage when it comes to points, and it's frustrating when trying to get a promotion in trials if you can only do them solo.

It is what it is, and I should really look it up myself. But if this is the case (and I expect it is), then it's just one more frustration to add to the growing list.

As far as I can tell, once a depot is open it's open for the whole team and subsequent drops don't count.
 
Preparing for your second Expedition | ARC Raiders https://share.google/N2RT7biAmuOTYo2np


so not only is it only 3mil for the 5 points , you can buy the other 5 from the 1st expedition if you want for only another 1.5mil. so the only thing I will miss out on are a few pips on a cosmetic and some storage space

I'm still really 50/50.

All those blueprints........I've also nearly got them all now as well, I'm 11 off.
 
Preparing for your second Expedition | ARC Raiders https://share.google/N2RT7biAmuOTYo2np


so not only is it only 3mil for the 5 points , you can buy the other 5 from the 1st expedition if you want for only another 1.5mil. so the only thing I will miss out on are a few pips on a cosmetic and some storage space
I honestly didn't feel the 5m was much of a grind, but I know other people might have less time, so it's good they are listening and tweaking.

Just need a final Matriarch reactor for the project, had a few games today with good lobbies and took down 4 Matriarchs, but got unlucky in loot scrum and did not get one.
 
I'm still really 50/50.

All those blueprints........I've also nearly got them all now as well, I'm 11 off.
I'm 58/77 on BP's, but I quite enjoy finding a new BP, popping it in the prison pocket and hightailing out.
I might change my mind if the Looting Mk. 3 (Survivor) ever drops for me, so far not once in 350+ hours :D
 
Since many skill points seem largely useless, as tested at length by those with the time, getting the extra ones later for cheaper seems like a no brainer (rather than paying more to get them early I mean).

Embark would be better off making the increased stash/coin requirements affect something else. Like the ability to retain a certain amount of blueprints. For example you leave them behind in a safe locker for the next raider you play as to find.

They've said they want to encourage more raiders to participate in the expedition. Since losing blueprints seems to be the biggest issue people have, this would go a long way to mitigating it. Maybe a million per print slot.
And they need to make it clear that the stash/coin value for the expedition is optional. They've said themselves that they didn't communicate it well, and while I don't necessarily agree, I don't feel like their message has changed. If they feel this way then they should have been more vocal about it being optional.


I paid the higher price for the skills first time around because I could. And because I was hoping for an adjustment to the skill trees. I'll pay again this time for the same reasons, I already have the gold and I live in hope that they'll have a use someday.
 
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I’ve got everything completed for the expedition but don’t think I’ll do it. I’m 4 blueprints away from having them all (that are available) and I’m not sure the incentive of 5 skill points is enough for me.
 
I've just discovered Burnt Peanut on Instagram. So funny. You're going to go to a farm, a big farm. All your friends are there. You can run around with them all day, run around free forever :D
 
I'm 58/77 on BP's, but I quite enjoy finding a new BP, popping it in the prison pocket and hightailing out.
I might change my mind if the Looting Mk. 3 (Survivor) ever drops for me, so far not once in 350+ hours :D

Yea mate this is also the one and only one I care about finding yet have never found it.

The place to get it apparently is that small breachable room under blue gate, I forget what it's called, but you gotta be so fast.

To be honest, I think if I found it now, I'll mule it and reset.

I woke up at 4am thinking about this, and I think I will probably reset this time.

It'll give purpose to play having to get everything again, and whilst the blueprints are a massive blow, I find myself running ferro/stitcher combo and MKII looting like 90% of the time, none of which you need any blueprints for.

I think Wolfpacks, probably will be the one, certain trails will just be a pain without that one
 
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