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Are there any games that recommend an Alder Lake or Ryzen 5800X CPU yet?

Soldato
Joined
30 Jun 2019
Posts
8,110
Are there any games that recommend 12th gen Intel CPUs yet? Or, games that haven't been released yet?

EDIT - Looks like Farcry 6 with raytracing recommends a 5600X or a 5900X (or 10600K /10700K), link here:
https://www.ubisoft.com/en-gb/help/...for-higher-resolutions-in-far-cry-6/000098976

Pretty steep requirements, as it requires AVX and AVX2 CPU instructions.

A 10700K is recommended as an ideal spec, for Forza Horizon 5:
https://compass-ssl.xboxlive.com/as...f-e3aff53b156d.jpg?n=FH5_PC_Specs_Graphic.jpg

Are there any other games with similar CPU recommendations?
 
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There are games that should recommend such a CPU (high core count CPU's help deliver a smoother less stuttery experience in most modern open world games which doesn't always show up in standard benchmark graphs) but don't expect publishers to tell you about it. After all it's not in the publishers interests to recommend high end parts for their games as it could ward off buyers
 
Some sandbox simulation games probably should do. Ultimate Epic Battle Simulator for example really benefits from a 5900X or better.
 
Are there any games that recommend 12th gen Intel CPUs yet? Or, games that haven't been released yet?

EDIT - Looks like Farcry 6 with raytracing recommends a 5600X or a 5900X (or 10600K /10700K), link here:
https://www.ubisoft.com/en-gb/help/...for-higher-resolutions-in-far-cry-6/000098976

Pretty steep requirements, as it requires AVX and AVX2 CPU instructions.

A 10700K is recommended as an ideal spec, for Forza Horizon 5:
https://compass-ssl.xboxlive.com/as...f-e3aff53b156d.jpg?n=FH5_PC_Specs_Graphic.jpg

Are there any other games with similar CPU recommendations?


There are some games that recommend an Intel 11th gen and ryzen 5000

BUT none of those games actually need it

Any game that actually needs that kind of CPU power to run will be something that is a PC exclusive, you'll never see that with a multiplatform game like far cry or forza - I can gaurantee you both those don't need that CPU and will run on a potato
 
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Halo infinite is very cpu demanding, my 3090 can't reach 100% load because the 5950x can't keep up (this is at 1440p)
 
5900x is overkill except maybe for very very specific games or if you’re chasing a frame or two. 5800x is more than capable; 5600x is capable but won’t last as long.
 
Halo infinite is very cpu demanding, my 3090 can't reach 100% load because the 5950x can't keep up (this is at 1440p)
Don't know much about it, but isn't Halo just an first person shooter? What in a FPS needs such multicore power?
Does it have a super advanced AI? 256 player support in multiplayer? Completely destructible environments? Next gen physics?

My guess, none of these
 
Don't know much about it, but isn't Halo just an first person shooter? What in a FPS needs such multicore power?
Does it have a super advanced AI? 256 player support in multiplayer? Completely destructible environments? Next gen physics?

My guess, none of these

I don't know what's up with that game. I had everything maxed at 1440p, getting 100-120FPS, but CPU (checked single and average core loads) and GPU both looked under-utilised. It's in Beta at the moment so it could improve with the final release.
 
Don't know much about it, but isn't Halo just an first person shooter? What in a FPS needs such multicore power?
Does it have a super advanced AI? 256 player support in multiplayer? Completely destructible environments? Next gen physics?

My guess, none of these


Bf2042 at 128 players is very CPU heavy. Halo must be similar.
 
Halo infinite is very cpu demanding, my 3090 can't reach 100% load because the 5950x can't keep up (this is at 1440p)
Same as the 5600x looking at youtube videos. It just shows how useless higher than the mainstream core count cpus are for gaming. IPC will always be king.
 
Exactly, IPC, followed by clock speed. Cache matters a lot too.

I still think 8 cores is a good idea though (to keep up with console core count), but Intel's new 'E' smaller cores seem like a waste of time and resources for desktop CPUs. Mostly a marketing device for laptops.

It's interesting that Intel has said nothing about the 'Big.little' design regarding future CPUs like Meteor Lake. I think because it was a half measure and won't be needed in Meteor Lake. It wasn't progress, just a side step
 
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Exactly, IPC, followed by clock speed. Cache matters a lot too.

I still think 8 cores is a good idea though (to keep up with console core count), but Intel's new 'E' smaller cores seem lie a waste of time and resources for desktop CPUs. Mostly a marketing device for laptops.

It's interesting that Intel has said nothing about the 'Big.little' design regarding future CPUs like Meteor Lake. I think because it was a half measure and won't be needed in Meteor Lake. It wasn't progress, just a side step

They do help as you can see the advantage the 12600k has over the 5600x or the 12700k vs 5900x in many games/applications (not all).

They shouldn't be necessary in a desktop as ideally you want the big (only) cores to be efficient in their own right.
 
I'm not sure if they help or not, maybe a little. The performance advantage these CPUs have is higher IPC. They also still clock a bit higher than AMD's CPUs, so it appears to be a bit of both.
 
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