Soldato
- Joined
- 11 Jul 2004
- Posts
- 16,147
- Location
- Neptune
Closing Comments
As a single player experience, Army of Two is a fine game -– one that manages to provide a fun, engaging time despite its length, AI issues and elements that don't seem fully implemented. However, it's really co-op play and multiplayer where the game stands out, and these two modes will most likely keep you playing for a long time. Considering that the game has been designed with this style of play in mind, it works very well, and players that want to take on the life of mercenaries will most likely enjoy its story and multiplayer battles.
Incidentally, there are few, if any, visual differences between the 360 and PS3 versions of the game. Both run at a smooth framerate, and any visual issues that you see in one version are the same in the other. The only differences that you will find is the inclusion of achievement points in the 360 version (the PS3 version does not feature accomplishments at all), and the addition of Sixaxis functionality in the PS3 version of the game, which actually works pretty well. Moving the controller up and down gets your character to reload his firearm, and during parachute sections, you can use it to steady your descent or move back and forth. It's pretty solid.
Nice to hear that both versions are as good as each other
Although I'd turn off that sixaxis nonsense if I was playing it on my PS3.
Same here, although I think the sixaxis input sounds appropriate. I have to try it though to comment properly.
HOVIS!
I'll be around Friday night, unless of course you want Souljahax.![]()