Kaap can make a ladder bench thread if he wants, this is just to show off the benchmark
This was released a couple days ago
You can download the benchmark for free, though there is the option to make a donation when you download it should you wish to
Download: https://perschistence.itch.io/art-mark
This was released a couple days ago
ART-Mark is an extremely hardware intensive benchmark to evaluate all kinds of different GPUs, power supplies and cooling systems.
The benchmark is especially designed to bring modern graphics cards with Ray-Tracing support to its knees, but it is also possible to be executed on hardware that does not support Ray-Tracing.
The tech used to render the reflections is highly configurable and scalable. This could be especially interesting if you are keen to see how classical rendering compares to the modern Ray-Tracing approach.
Because of its scalability the benchmark is capable of showing the limits of even the newest GPUs without the need for dedicated DXR support if not available.
KEY FEATURES
- The benchmark is free, your support is completely optional!
- State of the art rendering powered by Unreal Engine.
- Neatly arranged result screen to compare all kinds of Systems.
- Suitable for extreme hardware stability testing.
- Works without dedicated Ray-Tracing Hardware.
- Options to use Screen Space or Planar Reflections on non DXR GPUs.
- Representative of actual very heavy use of Ray-Tracing in Games.
- Loop stress-test to check hardware-stability.
- You are free to use the benchmark for all kinds of purposes.
You can download the benchmark for free, though there is the option to make a donation when you download it should you wish to
Download: https://perschistence.itch.io/art-mark