• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Ashes of the Singularity Coming, with DX12 Benchmark in thread.

It is early days but it was not easy to predict that once you take more onus away from the AMD DX11 driver, that performance with AMD cards under DX12 goes up significantly.

All those years of Nvidia fans bashing were warranted for the most part but now the less efficient AMD DX11 code is no longer required on the DX12 path we will start to see how good the AMD DX12 hardware is with better software.

Conversely it would not be surprising if Nvidia see less gains under DX12 as their hardware was performing more near its limit with DX11 as their driver code was more efficient under DX11.

Roll on 3DMark/Unigine DX12 updates...
 
One's more again, AMD did't make DX 11 profile for this bench/game, that's why you can see "massive" difference. So not looking good at all.

Your point is invalid, if the game is optimised correctly it won't need any driver tweaks. Only thing it will need is a crossfire profile.
 
Your point is invalid, if the game is optimised correctly it won't need any driver tweaks. Only thing it will need is a crossfire profile.

So if Nvidia have a DX11 and DX12 profile that's ok but all of a sudden if AMD only have a DX12 profile somehow it makes it invalid seeing as they could potentially get more performance if they made a DX11 profile ?

The logic of some people never ceases to amaze me :rolleyes:
 
Your point is invalid, if the game is optimised correctly it won't need any driver tweaks. Only thing it will need is a crossfire profile.

Well, AMD did not optimized for DX 11 because they don't want to. Don't ask me why, maybe because it is pointless etc. Here is the thing, if you don't do optimization to this program while run it in DX 11 obviously getting less performance. While you run it in DX 12 , will get some benefit. Now that benefit looks much better this way. Basically , it is false in the whole picture and miss leading. . Ask AMD rep if they did DX 11 profile to this bench. BTW, this info came from AMD.
 
Last edited:
So if Nvidia have a DX11 and DX12 profile that's ok but all of a sudden if AMD only have a DX12 profile somehow it makes it invalid seeing as they could potentially get more performance if they made a DX11 profile ?

The logic of some people never ceases to amaze me :rolleyes:

Right on the point.
 
So if Nvidia have a DX11 and DX12 profile that's ok but all of a sudden if AMD only have a DX12 profile somehow it makes it invalid seeing as they could potentially get more performance if they made a DX11 profile ?

The logic of some people never ceases to amaze me :rolleyes:

All i said was if they optimise it correctly it won't need a profile. Where to say Nvidia even have a profile for AotS, because it said on the driver release notes?

Nvidia claim there is a "MSAA bug" causing performance problems which has already been debunked by the devs to be nothing but BS. The dev saying Nvidia are basically talking out of their arse.

Unfortunately, we have to make some corrections because as always there is misinformation. There are incorrect statements regarding issues with MSAA. Specifically, that the application has a bug in it which precludes the validity of the test. We assure everyone that is absolutely not the case. Our code has been reviewed by Nvidia, Microsoft, AMD and Intel. It has passed the very thorough D3D12 validation system provided by Microsoft specifically designed to validate against incorrect usages. All IHVs have had access to our source code for over year, and we can confirm that both Nvidia and AMD compile our very latest changes on a daily basis and have been running our application in their labs for months. Fundamentally, the MSAA path is essentially unchanged in DX11 and DX12. Any statement which says there is a bug in the application should be disregarded as inaccurate information.

Source: http://oxidegames.com/2015/08/16/the-birth-of-a-new-api/

Well, AMD did not optimized for DX 11 because they don't want to. Don't ask me why, maybe because it is pointless etc. Here is the thing, if you don't do optimization to this program while run it in DX 11 obviously getting less performance. While you run it in DX 12 , will get some benefit. Now that benefit looks much better this way. Basically , it is false in the whole picture and miss leading. . Ask AMD rep if they did DX 11 profile to this bench. BTW, this info came from AMD.

Care to back up your statements? Care to prove there is any profile for AMD or Nvidia for that matter. My original point never stated there was or wasn't a profile, i was merely saying that if it's optimised properly it won't need any driver tweaks. I'm not the one claiming AMD don't have a DX11 profile without providing any proof.
 
Last edited:
All i said was if they optimise it correctly it won't need a profile. Where to say Nvidia even have a profile for AotS, because it said on the driver release notes?

Nvidia claim there is a "MSAA bug" causing performance problems which has already been debunked by the devs to be nothing but BS. The dev saying Nvidia are basically talking out of their arse.



Source: http://oxidegames.com/2015/08/16/the-birth-of-a-new-api/



Care to back up your statements? Care to prove there is any profile for AMD or Nvidia for that matter. My original point never stated there was or wasn't a profile, i was merely saying that if it's optimised properly it won't need any driver tweaks.

Truly sorry but i am very tired to argue on this matter. All i am saying is, ask AMD rep. Then you will find out and understand it.
 
Instead of arguing about AMD DX11=>DX12 performance.. Why is no one looking at nVidia DX12 => AMD DX12. Surely that's what all it's all going to boil down to in the end? Which cards are better on DX12, no? Though I do doubt the wisdom in looking at just one game..
 
Truly sorry but i am very tired to argue on this matter. All i am saying is, ask AMD rep. Then you will find out and understand it.

You need to prove your point if you want any credibility. Not saying you're wrong, but you do need to prove it.

One game i would love to see with DX12 is Crysis 3, i am only dreaming though. :p
 
Last edited:
What did I just say the other day about NV and their propaganda machine... see how their little helpers are already spouting the talking points. :)

So good to be proven right again and again.
 
Without getting wrapped up in the differences, the bench is a strange one and all my years of benching, the numbers don't go up as the resolution goes up. That is a basic fact.
 
What did I just say the other day about NV and their propaganda machine... see how their little helpers are already spouting the talking points. :)

So good to be proven right again and again.

You're quite right dude.

I like both sets of products but this fanboy group that has set up shop around Nvidia's products is a little sad to say the least, Does anyone actually think either company cares for the purchaser ? No, They care for the money in peoples wallets.

Both sets of companies must be laughing their heads off at all the little fanboy groups on either side.
 
Back
Top Bottom