Your statement was directed to now, rather than in the future.
In the future of course we'll all be running 4K, 8K etc.
I was simply pointing out that your "games that need the best part of 12GB exist" statement is not currently true.
Of course as the years go on, developers will add in higher resolution textures and more advanced AA/filtering options, which will increase the amount of VRAM games use. Though in the future GPU's will have more VRAM, so kinda obvious ramification.
Of course it is true as these games exist, whether you want to use the settings to use that much memory is up to the user.