
Ubisoft says that in the very near future, it is going to be working with more batch friendly data. They are also working on making the DX12 a more useful tool when it comes to the next couple of Assassin’s Creed games. Unity might have had it’s flaws, but it appears that the company has learned from those mistakes. Hopefully that means Assassin’s Creed: Syndicate is going to be as good as claimed.
Read more at http://gamingbolt.com/assassins-cre...ation-gpu-driven-and-more#0UtlT1AcExyAzYrU.99
I loved Unity for all of its flaws and it really was a stunning game on PC and it now appears that Syndicate will be getting the DX12 love. It will be interesting to see how GameWorks and DX12 work together.