Soldato
- Joined
- 29 Aug 2006
- Posts
- 3,779
- Location
- Wales
There's a line from the sitcom "Spaced" that springs to mind...
and is 'rumored' to have basically pinched the entire plotline from a 'pitch' meeting for b5, which paramount (iirc) rejectedIve not seen DS9 for yonks - kinda feel liek its time to re watch the best episodes.
and is 'rumored' to have basically pinched the entire plotline from a 'pitch' meeting for b5, which paramount (iirc) rejected![]()
Got to love how ds9 and b5 were using the same actors,
Foxworth's Babylon 5 character was killed off-screen in response to his assuming the role of Admiral Leyton, and Bruce McGill was cast in a similar role to replace him. (In one outtake, McGill, when asked where General Hague was, responded "He's on Deep Space Nine"). [1]
I watched both week by week as they came out and i'd say it's more than rumour, you could see the DS9 storyline echoing B5 year by year. Remember DS9 started out very "story of the week". As B5's arc became more and more noticeable, DS9's story structure change significantly.
As far as I know, B5 was the first TV show to do an arc story effectively. Whenever I rewatch the Pilot i'm shocked at the foreshadowing seeded throughout that they come back to seasons later.
Best thing about B5,
No shields, just meaty armour.
If it goes ahead, they need to get JMS away from it, make him a producer or something but keep him away from the scripting and directing. B5 died on its arse in season 5 and every attempt to further the franchise has been a complete disaster.
that wasn't really JMS' fault iirc, the networks decided to cancel it part way through or something and they needed to 'shorten' the ending to give it 'closure'.B5 died on its arse in season 5
that wasn't really JMS' fault iirc, the networks decided to cancel it part way through or something and they needed to 'shorten' the ending to give it 'closure'.
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He also kept raw footage figuring that CGI would become the norm and so cheap in the future that they could redo all the CG bits and refresh the whole thing.
The July 1994 issue of Compute! magazine discusses the graphics used in Babylon 5. By today’s standards, it seems primitive, but it was innovative in its time. Each episode of the series used an average of 6,000 frames of computer graphic animation from Foundation Imaging. They used 24 Amiga 2000s, 16 of which were dedicated rendering engines. They had 32 megabytes of RAM, a Fusion-40 accelerator and the Toaster. The Amigas were connected via a Novell network and sent data to a 12 gigabyte 486 PC file server. They later upgraded to Pentium and Alpha-based systems.