Hi, I was board so I coded a basic car:
It's coded in c++ using OpenGL for graphics.
Link to test App:here
VS 2017 source code:here
Added Xbox controller support for D-Pad, buttons and triggers, not done analog sticks yet.
Added AABB collision detection, not done collision response yet.
It's coded in c++ using OpenGL for graphics.
Link to test App:here
VS 2017 source code:here
Added Xbox controller support for D-Pad, buttons and triggers, not done analog sticks yet.
Added AABB collision detection, not done collision response yet.
left,right,up,down= left,right,throttle, brake.
W,A,S,D,Z,X = camera movement.
N,M = Camera rotate.
R,T = Wireframe,Solid.
Q= shader on/off.
C= console on/off.
I,K,L,J=move light.
F=show node box.
V,B= cycle selected node.
G= show calculated rotation points.
1,2,3,4 = show/hide bounding volumes.
W,A,S,D,Z,X = camera movement.
N,M = Camera rotate.
R,T = Wireframe,Solid.
Q= shader on/off.
C= console on/off.
I,K,L,J=move light.
F=show node box.
V,B= cycle selected node.
G= show calculated rotation points.
1,2,3,4 = show/hide bounding volumes.
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