Hi, I was board so I coded a basic car: It's coded in c++ using OpenGL for graphics. Link to test App:here VS 2017 source code:here Added Xbox controller support for D-Pad, buttons and triggers, not done analog sticks yet. Added AABB collision detection, not done collision response yet. Spoiler: keys left,right,up,down= left,right,throttle, brake. W,A,S,D,Z,X = camera movement. N,M = Camera rotate. R,T = Wireframe,Solid. Q= shader on/off. C= console on/off. I,K,L,J=move light. F=show node box. V,B= cycle selected node. G= show calculated rotation points. 1,2,3,4 = show/hide bounding volumes.