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Batman: Arkham Origins will feature GPU PhysX effects

Caporegime
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http://physxinfo.com/news/

Exciting times ahead for Nvidia owners with not only The Witcher 3 confirmed to use PhysX, but also Batman Arkham origins is on the PhysX bandwagon. With coding for the new consoles supposedly being close to PC, I can see many more titles coming that use Nvidia PhysX effects in games. I for one love these little bits and if they are anything like Metro LL, BL2, moar please :D
 
I think the real question is will Consoles see the full benefit of PhysX versus PC with GPU accelerated effects? if they do, well we might have another War on our hands if physx is still running poorly on the PC CPU.
 
Won't be buying it until I know its actually coded well. Arkham city's DX11 implementation is still to this date one of the worst after sales support stories in PC gaming.
 
http://physxinfo.com/news/

Exciting times ahead for Nvidia owners with not only The Witcher 3 confirmed to use PhysX, but also Batman Arkham origins is on the PhysX bandwagon. With coding for the new consoles supposedly being close to PC, I can see many more titles coming that use Nvidia PhysX effects in games. I for one love these little bits and if they are anything like Metro LL, BL2, moar please :D

Why?

Consoles are AMD, Physx wont work on AMD so Developers will aim to use a Physics engine that is not locked to NVIDIA.

You make no sence sir!
 
If the consoles only get cpu support for physx it could benefit amd pc users as on the consoles they will have to use every thread the cpu has to make decent effects that run well. Hopefully they would do the same on the pc which has shown in the past that physx can easily run decent on the cpu when its using the full potential of a decent cpu. Hopefully nvidia don't decide to gimp it for pc cpu's like they do in almost all physx gpu accelerated games.
 
Why?

Consoles are AMD, Physx wont work on AMD so Developers will aim to use a Physics engine that is not locked to NVIDIA.

You make no sence sir!

You've clearly been out of the loop, hit google and have a read up on PhysX on CPU and the integration with next gen consoles.
 
Isn't it most likely that like the previous games the PC version has a few tacked on effects that weren't in the console version of the game? Which both weren't very realistic and pretty pointless, we're not talking about game changing physics in any way at all.

As for exciting times, the E3 coverage seemed to focus on the fact that they've added guys who can counter you.... who you can counter back.... big whoop. First game was great, second game started to feel closer to a generic open world game with less puzzles and interesting and more focus on constant irritatingly simple combat. The combat wasn't a huge issue in the first, but like Assassins creed, the same boringly simple combat gets realllllllllly boring by the 3rd game. I hope for a return to something closer to the first game, I expect increasingly boring game continuing in the direction the second game moved away from the first.

Maybe it will have physx as the main game physics engine as well, maybe it won't, i expect nothing of note from it except added stuff on PC with Nvidia cards.

Not sure how often people can see a physx game and claim "exciting times" as if every game in the future will have it, or this will be the first game to do something genuinely interesting with it..... because people have been saying that for what, 5+ years now?
 
Can't see why next gen consoles would bolster PhysX when it's not hardware accelerated PhysX, it's the exact same software implementation we've had for however long?

Means sweet nothing that two games have been given it in the grand scheme of things, but it obviously means that Nvidia is needed for the superior experience on those games.

The new consoles should actually bolster OpenCL for hardware accelerated physics.
 
Physx works on cpu's too.

Remember Nvidia didn't invent Physx they bought it from Ageia


Yeah but its really crap performance, even with Ivy / Haswell clocked at 4.5ghz it will bottleneck a 7870 to death.

Nvidia say PhysX will be available on the PS4, I can't see it working very well at all on a Jaguar Core running at 2Ghz.

PhysX probably wont be in Game Console games, in the end, it will end up Nvidia PC only, its probably how Nvidia plan to keep PC gaming alive.
Dve's will have to code in PhysX separately for PC.
 
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