*** Battlefield 1 ***

All this waiting for what's almost certainly going to be a longer version of the pre-rendered teaser. Prefer to see actual game-play footage but that will be milked over the coming months.
 
Already ******* off the pre-order and dlc crap. :rolleyes:

Wonder how long before the demo tagged "ZOMFG EXCLUSIVE BETA ACCESS!!!!11111111111111111!!!!!!!!!696696969696" announcement.
 
Game setting - WW1 Game will not be following authentic WW1 history (in terms of weapons) Game will either be called Battlefield 1 or battlefield (year)

Maps: Armiens - ( City within france, most comparable to Siene crossing if you played BF3).

Italian Coast.

Scar

Chateau note MASSIVE church in the center of the map.

Mountain Fort (most comparable to Dem. peak from BF3)
as of last contact with source: he does not know of the rest of the maps in development but he/she has not yet seen an infantry only map

Game Modes within the game itself: (also like to note that this will be one of the largest BF games map wise)

Conquest - Game is leaning very towards CQ large

Rush - Massive improvement over BF4’s Rush gamemode/map layout

TDM - TDM will be in the game

Domination - will be in the game
(potential game mode) - Last Squad Standing - operates much like Squad Deathmatch and elimination mixed together ( teams will be able to spawn on any team mate throughout the match until they are squad wiped. eliminating them from contention) this game mode has a good chance of being competitive.

Pigeon Game mode - Game mode that operates like what we saw on BF:HL where you must hold/carry around the objective to capture it which when captured gives a point to your team, then resets.

CQ and Rush mix that’s played on the maps Scar and Amiens. Where one team must capture flags to move up onto the map much like Rush works.

Vehicles/Transportation Horses (war horses) Light tanks - one seaters (will have a self repair function) Heavy tanks - Three seaters. Scout Plane - 1 seater functions as a jet without Pods or heat seekers Bomber Plane - self explanatory. Two seater plane -
Gunner sits on the tail of the plane with a mounted gun. Rhib-like boats to reach shores

Weapons Heavy prototype weapons Fully automatic weapons much like assault rifles DMRs snipers LMGs Grenades variations are as follow: Impact grenade Incindiary Gas

Grenades Hero Gadget (Flame Thrower and Gun Combo)

Classes: Medic Support Assault Recon

Overall game enhancements

Dynamic weather on every map which includes:
Fog Rain Snow along with others
various of these will rotate on each map making every time you play it different than the last.

http://www.neogaf.com/forum/showpost.php?p=202801221&postcount=836

This guy has lots of spoilers on campaign so be warned before clicking the link:

https://twitter.com/txt231
 
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WWI how will they manage to ruin it then? Too many vehicles, Too much clutter yup go Dice! WW1 actually offers hope as the most simple title to date.


Example would be people using planes boats and jeeps to get to an objective and just leaving them on the ground to be rendered or explode, Bailing out of planes denying kills really none of this crap should be present either should IRNV.

No IRNV thank god!
 
I never get bothered about these games anymore as they are just used as an EA vehicle to bum you for every penny charging more and more cash for smaller and smaller content packs.

No doubt the majority will buy though so it will keep happening but I'll probably just end up passing again.
 
I never get bothered about these games anymore as they are just used as an EA vehicle to bum you for every penny charging more and more cash for smaller and smaller content packs.

No doubt the majority will buy though so it will keep happening but I'll probably just end up passing again.

Used to be nice when a game was complete before it was sold, these days they just lockdown maps\skins\weapons that are with every copy of the game and tag it as pre-order bonus or day 1 dlc.
 
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