Battlefield 3 tips & tricks

Pads for flying? Pfffft. Mouse + keyboard all the way. So much more responsive and accurate in my opinion.
 
Wall of tips
Thankyou!! :D i bookmarked that post, hopefully i'll be a bit better now :D

i have been trying to follow my squad/team and re-supplying ammo for them but most games i've been in everyones just running off thinking they are rambo and try to do everything themselves :(
 
Im not Tom Cruise from Top Gun but I like to think im getting competent at flying jets now. I use mouse and keyboard tried the xbox pads soon went back.

1)I dont take off and fly straight towards the enemy at the start of the map. You can guarantee the AA vehicle will be concentrating on air assets, along with the loser who couldn't get a in a plane and is now in the stationary AA, butthurt wanting to shoot you. Plus the other planes and chopper taking pops at you its quite nice to just circle around your own airfield a minute let the planes come to you.

2) Air V Ground in the hornets and flankers is pretty poo. I focus on air superiority, taking out the planes and choppers. Strafing runs on the ground units will just make you even more vulnerable.

3) Basics like not flying in straight lines across the map, slowing air speed down and accelerating out of the turn will see you win more dogfights.

4) Stealth + Flares + heat seekers is my favourite combo for air combat.
 
I'll ask this in here, as a medic/assault when someone dies they appear to either have a single white skull icon above them or a circle and ligghtning bolt. What is the difference? You appear to be abale to revive both anyway it seems to me.
 
I'll ask this in here, as a medic/assault when someone dies they appear to either have a single white skull icon above them or a circle and ligghtning bolt. What is the difference? You appear to be abale to revive both anyway it seems to me.

It's a bug within the game.

I run it on low graphics - much easier to spot enemies.

Console naab! :p

My tip, look behind you. If your squad goes into a room, make sure someone checks behind you as you go in and clear it. I can confidently say that well over 50% of my total deaths is from being shot in the back because a squadmate isn't paying attention.
 
OK I have just tested it.

Ultra settings 1920x1200 0x post aa
Before - showing 2200mB usage
After - showing 1900mB usage

I am using 2x 5870 and 1x 5970 so I'm not sure if that's giving me a strange memory usage figure?

Edit to update.

Tested now with 4xaa and it doesn't run out of video memory anymore! :)
 
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2) Air V Ground in the hornets and flankers is pretty poo..

I'm not sure I'd agree with that. Now that I've had some practice it's usually not difficult to at least disable and often destroy tanks in a strafing run, especially when they're stationary to fire their main gun. I'd agree that air superiority is the priority but once those jets are down ground targets can provide you with plenty of points.
 
The bigger problem with air vs ground is currently you are annoying but hardly game changing, you probably get more points with spotting as air than attacking unless you are a super pilot.

Other stuff:

Only real sidearms of choice are tactical 1911 (balance of firepower, rof and blinding them) or the Supp G18 (automatic, supp won't affect bullet damage upto ~50M+). If you like CQC take the G18 although it's fairly high up the tree.
It's possible to fire the Co-Axial LMG between cannon fire on the Tanks - kill stuff. HMG can damage vehicles but it's RoF is horrendous, I'd avoid. Feeling exceptionally balls out on the tank gunner? Have the enemy tank lined up, exit vehicle, fire RPG and get back in. You will survive this if the engagement range is >75M or so and they don't have autoloader, jump out just after the tank round hits/misses you.
If you're the last on your team and you're not an assault, hide. Doesn't really matter how you do it, back into a corner, jump off a building, prone behind a wall (they will spawn prone), you need position and backup.
The only real use for claymores is on rush defense (you can have more than one, resupply yourself) or seine where you can mine the steps. Even then I'd be hard pushed to call it useful, C4'ing around objectives in normal hidey holes is much more amusing. I believe it's affected by squad ammo perks?
Javelin has either a bug or design feature where you can be virtually out of LoS to fire without SOFLAM - you need about 3 pixels of the heat source within the enemy vehicle for it to lock and then to get the right missile-path simply aim bolt upright to fire (remember, same damage from each attack side).
To do the infinite Landmine turbo base defense lay them down, suicide then plant more. This is only really viable on a map like seine conq where you want to turbo plant on the C bridge/bridge between A&D. I'm not really a fan, a lot of people use thermals now but if you want ultra infantry abuse then plant mines on the pavements then get a mate to C4 the entire street walls. This can be incredibly hilarious on seine but the setup time is huge.
The grenade launcher on the IFV takes 3 to kill someone nearly always - damage is pretty bad if it's not direct. To be honest running around with your chums in the back and them running out to kill stuff is much easier.
Some silencers don't work. Of note, Every engi gun bar AKS is bugged as is the mainstay assault (F2000, AEK). Unless you plan to flick to single shot firemode don't take heavy barrel in it's place, over 2 shots and the recoil gets questionable.
You can toggle tactical blind mode / laser - rebind it and use it if you want these on. If you're fighting >40M turn it off, it's just going to make people spot you easily.
If you're just starting the game I'd consider leveling the M416 (low recoil, decent RoF), SCAR-H (single shot selected, high damage, low clip) and M249. The 416 is an allrounder, the SCAR is just far too damaging and the 249 is captain easy suppress.
Don't shoot enemy medic/ammo boxes if you're first on the scene - it's a trap to reveal your position.

Perks - ammo is questionable with support existing (as is the grenade perk) but if your team aren't switched on it's viable, especially on conquest where your life will be longer. Support pretty much requires suppress, engi requires explosives unless your lifespan is measured in 20 second blocks. Flak is about on par with ammo for assault but realistically if you're going to get hit by an shell/mortar/explosive you'll seldom live anyway considering their damage. Sprint is OK but I only run it for my squad if we have everything else covered, find a jeep :)
 
The bigger problem with air vs ground is currently you are annoying but hardly game changing, you probably get more points with spotting as air than attacking unless you are a super pilot.

I think that's a good thing, by and large. I remember getting totally mauled by airpower in BF2 and there being very little you could do about it. Even the tanks weren't much help if you were up against a good pilot. I'm glad they've toned it down, and I think it's much closer to the mark now.

I'll agree you'll get more points taking down hostile air than attacking the ground, but I'd say you get a lot more than if you were just spotting. Maybe that's because I've often flown the jets in Rush mode where you'll have a relatively good idea of where the enemy is, but it doesn't take much to take out one infantryman from a squad for ten times the points of a spot bonus.
 
Vehicles:
Don't bother with planes for now - they arn't a threat to ground units as it currently stands unless you stand still and no one really does this. Their gun has a range of about 400M, rockets are more of a threat but eh, all vehicles can run easily..

Nuh Uh.

Give me a Frogfoot or an A-10 and I will rip up armor in a single gun run with the main canon.

Last Kharg island I went 25 - 0 with 8000+ points and denied any kind of access to vehicles. Whoever owns the skies in either of these jets will crap on the enemy forces.

Doubly so when VOIPed up and being called in for spotted armor.
 
Would my system run this? Its a q6600 @ 2.7ghz (dell so cant go any higher), 4gb ram and 768mb 8800gtx
 
Recon is more useful than people think depending how the person plays, How i go about it i try find a spot where my flanks are clear/defended and close enough to the battle so my squad can respawn on the battlefield. I check where my squad is at all times and give them covering fire, i get countless thanks for saving people pinned down or flanked, i have hundreds of saviour medals from this. Also as a previous post had said, dont use the flashlight or laser or you will be sniped.
 
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