Best setup to stream PC to TV? (AMD laptop with ryzen 5 - Windows or Steam OS?)

@moppy89 i found a cheap nuc on the jungle website that has hdmi 2.0, im torn between that and putting a low end ARC or 3000 series GPU into an i5 10th gen SFF PC i have knocking about. Cost is about same (~130)
Based on my testing so far that NUC thing its called errr "PELADN WI-6 Pro" would be a very economical option.
That's about £130 more than I want to spend on this :D
 
Theres a LOT involved in this tbh. Annoyingly i renovated this whole place about a year ago and it would have been fairly easy to run some sort of fibre/hdmi kvm solution. Sadly i didnt. Now it would be prohibitively difficult/costly versus a high/mid spec gaming PC under the TV. The purpose of this project is really to see if, hardware allowing, a "close to native" streaming experience is viable and at what nominal cost...
Tbf I think he uses a wireless gamepad and his house is tiny (and modern) so not too bad. He doesn't do online games either so latency probably isn't that much of an issue.
 
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Nvidia Shield with moonlight installed will get you 4k/60hz/HDR with minimal effort.

For 120hz though I think you will need to build something with a modern GPU at the very least
 
Pick up and old steam link hardware box from cex for under 30 quid, it's just plug and play. I used that before buying a steam deck, never had any issues.
 
Thanks for the info.Thin client?
So the device that outputs to the TV (thin client is an oldish IT term for like a dumb terminal, imagine a very basic PC that instead of booting to a native OS instead launched a VM or, more typically, a browser. They call it a thin client because its the thin layer that interfaces with the hardware) in the example i tested the laptop or nuc is the thin client, it has low native power but it does have an OS. So the Bluetooth or wireless controller can communicate with the hardware at the point of use. Moonlight, in this case, translates those inputs across the stream to the machine doing the heavy lifting.

TLDR is, you only need to be close to the machine plugged into the TV not the machine with the GPU. This is the issue with using a very long fiber HDMI cable. Although the video can be run a decent distance the input needs a way to get back to the host
 
Tbf I think he uses a wireless gamepad and his house is tiny (and modern) so not too bad. He doesn't do online games either so latency probably isn't that much of an issue.
not 100% if this was speculating about me but

yes - not a vast distance to host machine and no major walls
no - not using a wireless controller direct to host, connecting it to the machine doing the streaming so within 5m
yes - not playing super latency sensitive games tho i think at sub-pro level itd be fine from what im seeing. Maybe not for a rhythm type game
 
not 100% if this was speculating about me but

yes - not a vast distance to host machine and no major walls
no - not using a wireless controller direct to host, connecting it to the machine doing the streaming so within 5m
yes - not playing super latency sensitive games tho i think at sub-pro level itd be fine from what im seeing. Maybe not for a rhythm type game
Sorry it was actually about my workmate :p .
 
yes this has been my issue here, i want the ability to do basically hdmi 2.1 4k 120hz hdr

It's definitely doable, but your limitation is going to be the GPU in whatever device you're using as the client - how many "cheap" low end devices support 4k/120hz/HDR?

So the device that outputs to the TV (thin client is an oldish IT term for like a dumb terminal, imagine a very basic PC that instead of booting to a native OS instead launched a VM or, more typically, a browser. They call it a thin client because its the thin layer that interfaces with the hardware) in the example i tested the laptop or nuc is the thin client, it has low native power but it does have an OS. So the Bluetooth or wireless controller can communicate with the hardware at the point of use. Moonlight, in this case, translates those inputs across the stream to the machine doing the heavy lifting.

TLDR is, you only need to be close to the machine plugged into the TV not the machine with the GPU. This is the issue with using a very long fiber HDMI cable. Although the video can be run a decent distance the input needs a way to get back to the host

Run a USB extension lead alongside the HDMI, plug the bluetooth or 2.4ghz dongle for your controller in the USB extension, sorted :)
 
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It's definitely doable, but your limitation is going to be the GPU in whatever device you're using as the client - how many "cheap" low end devices support 4k/120hz/HDR?



Run a USB extension lead alongside the HDMI, plug the bluetooth or 2.4ghz dongle for your controller in the USB extension, sorted :)
I thought usb was only good for 5m and after that it gets a bit flakey?
 
Yeah, you'd probably want a powered/active USB cable past that point, although the same is true for HDMI at those speeds.

I've never actually tried with USB that long actually, but I've had trouble with 4k/60/HDR on 10m HDMI cables and had to use an active one to get a stable signal
 
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