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Best Value Graphics Card For Dead Space

tbh dead space does not seem to require a top gfx card to run very smoothly.

Yeah thanks for that info...however I want to run it at top settings . I looked on a guide and I can put it on max fsaa and res and have minimum 60 fps.

Minimum is important..however I wouldn't need such a high card for average settings to run very smoothly so you're right there. Thanks anyway m8.:)
 
Dead Space is quite an anomaly amongst benchmarks in that it really favours Nvidia cards. If all you're going to do is play Dead Space, you probably just want a 9800 GTX+ or something.
 
I don't get it....my 4850 even at nearly stock settings (700/1000) eats this game alive with everything maxed...16xAF 4xAA
 
i could max that game at 1680-1050 on my old 8800gt so im thinking this should have no problems

http://www.overclockers.co.uk/showp...T 512MB GDDR3 HDTV/DVI (PCI-Express) - Retail

under £100 too :)

'I don't get it....my 4850 even at nearly stock settings (700/1000) eats this game alive with everything maxed...16xAF 4xAA '
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Ok ta..yeah was thinking of the 4850 and then I was decided on the 260-216. Well for your info. I'll replay Crysis Warhead too and Crysis so would be nice to have the extra power of 260-216 :).
 
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I don't get it....my 4850 even at nearly stock settings (700/1000) eats this game alive with everything maxed...16xAF 4xAA

Even an 8800GT plays it pretty well as per my comment above... but if the op is prepared to pay around £250 just to play this game then the 260GTX MAXCORE is undeniably the best value for money.
 
AA is not supported in this game, if you have found away to enable it, please tell.

Does globally forcing it not work? only reason I can see that you couldn't get AA to work with the game on a recent card one way or another is if it uses deffered shading on cards/OS that don't support DX10.1.
 
Dead space does not support AA/AF at all, there is plenty of topics about it all over the web, forcing AA does not work and there are no hacks to get it to work, it needs a patch from those lazy blighter's that are EA.
 
"David Blizard, Dead Space's lighting designer, claimed their frame budget for building the deferred lighting buffer was 7.5ms, 4ms for building the shadow buffers, and 2ms for post processing including bloom and an antialiasing pass which means they are not using multisampling. For ambient light there is baked ambient occlusion for the world that modulates an ambient color coming from the lighting."

From the above quote then... AA WILL work if you have a card and OS that supports DX10.1 - assuming you can enable it.

Infact this could be egg on the face for many reviewers - I wonder if its possible the huge gains from the nVidia card are partly due to the reviewers assumings it doesn't support AA and not realising that the ATI card is doing it on DX10.1? just a thought. Although even if that was the case if you run the numbers the nvidia cards would still be quicker.
 
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Well I dont have atitraytools installed anymore but just played earlier for about an hour with the 4870 at stock settings, and it never went below 80FPS...most of the time around 120-150.

I'm just saying that this game is easily maxed on most cards with a pretty high framerate...and using it as a criterion to purchase a 3d card is a bit daft. look at other more demanding games, anything but GTA4 :p
 
If Gurusan could post some screens up with the AA enabled that would be great, because I could not get any AA with my 4870 never mind my 260.
 
it aint workin!

you are right it didnt' have any AA on. I was drunk when I was playing with my 4850...natural beervision AA!
 
Well I dont have atitraytools installed anymore but just played earlier for about an hour with the 4870 at stock settings, and it never went below 80FPS...most of the time around 120-150.

I'm just saying that this game is easily maxed on most cards with a pretty high framerate...and using it as a criterion to purchase a 3d card is a bit daft. look at other more demanding games, anything but GTA4 :p

I'll use it for other games too. Nvidia 260-216 has the best value card for that price - dead space is but one game I'll play just looking forward to play that first lol. Just got to think now - did I put down too high a price originally . It looks tempting though.
 
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"David Blizard, Dead Space's lighting designer, claimed their frame budget for building the deferred lighting buffer was 7.5ms, 4ms for building the shadow buffers, and 2ms for post processing including bloom and an antialiasing pass which means they are not using multisampling. For ambient light there is baked ambient occlusion for the world that modulates an ambient color coming from the lighting."

From the above quote then... AA WILL work if you have a card and OS that supports DX10.1 - assuming you can enable it.

Infact this could be egg on the face for many reviewers - I wonder if its possible the huge gains from the nVidia card are partly due to the reviewers assumings it doesn't support AA and not realising that the ATI card is doing it on DX10.1? just a thought. Although even if that was the case if you run the numbers the nvidia cards would still be quicker.

Im sure the reviewers would have noticed the AA being on or not in a game like this ?
Im going to unwrap & install to see for my self.
 
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